Project 1999

Go Back   Project 1999 > Class Discussions > Melee

Reply
 
Thread Tools Display Modes
  #1  
Old 03-25-2020, 11:16 PM
Barlu Barlu is offline
Sarnak


Join Date: Feb 2016
Posts: 398
Default Monk Epic Push

I just reinstalled after a long break and wanted to get back to playing my Monk. Iím pretty sure one of the patches after I left nerfed melee push as a means of interrupting NPC casting. Does this mean you can no longer reliably interrupt CHeals from mobs in the Hole for example?

Also, does Bind Wound in battle not work as well as it used to? Seems a bit off even in a good corner but itís been awhile.

Iíve always been a big fan of The Hole and with the Zem changes in todayís patch I hope itís srill a decent spot. Thanks for the help!
Reply With Quote
  #2  
Old 03-26-2020, 04:03 PM
Senn Senn is offline
Kobold


Join Date: Sep 2015
Posts: 182
Default

As you'll no doubt find, push is pretty useless against CH/gates now.
Reply With Quote
  #3  
Old 03-26-2020, 04:45 PM
Barlu Barlu is offline
Sarnak


Join Date: Feb 2016
Posts: 398
Default

Hey Senn thanks for letting me know and that’s what I was afraid of.
Reply With Quote
  #4  
Old 03-28-2020, 04:13 AM
Senn Senn is offline
Kobold


Join Date: Sep 2015
Posts: 182
Default

Sieves are usually the way, although some mobs have infinite mana and / or obscene mana regen.
Reply With Quote
  #5  
Old 03-28-2020, 06:00 AM
Tethler Tethler is offline
Planar Protector

Tethler's Avatar

Join Date: Apr 2015
Location: Japan
Posts: 1,410
Default

On live, I remember wizards, clerics, and paladins actively casting stuns on a lot of mobs. To interrupt casts and as a kind of mitigation. Mobs stunned are mobs not attacking. Maybe it's a new (old) paradigm to try. I mean, this is against trash mobs, not unstunnable raid mobs.
__________________
  • Tethler Tallwood - 42 Ranger
  • Solinius - 16 Wizard

    < Retired >
  • Tethler Tallwood - 57 Druid
  • Solinius Swiftshank - 55 Rogue
  • Kaisei - 54 Necro
  • Kamaohoru Kitsui - 52 Monk
Reply With Quote
  #6  
Old 03-28-2020, 12:17 PM
Snaggles Snaggles is offline
Planar Protector


Join Date: Jul 2011
Posts: 1,083
Default

In the high player levels spell stuns will usually land. Giants, raids, and some unusually resistant camps (velks pits, Seb king, etc) are the exceptions.

The best thing in grind groups to do is have a team cooperating and all trying to stun CH/gaters. Even without a paladin a number of classes have interupts and the more people trying the better the chance of it working. On a raid if people work with leadership and have the dps/heals they can succeed.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:50 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.