#1
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Can't Get Past Server Screen
Hey everyone,
I've done a lot of googling and searching, and I've seen others who have been having this problem, but I haven't found any solutions. I just installed Titanium, I went through the installation instructions for getting Project 1999 up and running to a T (deleting specific files, adding specific files, etc.), and I can get to the server select screen but as soon as I select a server and hit "Play" it kicks me back to the login screen. I'm running on Windows 7 for what it's worth. Not sure what to do - help! | ||
#2
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Usually means your screen resolution is not set properly, using the options setup in the client doesn't work, you need to edit eqclient.ini in your Everquest folder and set the screen rez to whatever your desktop is.
Regards, Mg
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#3
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I changed everything that looked relevant to my desktop res:
[VideoMode] Width=1920 Height=1200 WidthWindowed=1920 HeightWindowed=1200 WindowedWidth=1920 I also turned off my secondary monitor in Windows just in case that was an issue. When I select a server, EQ flickers, and then boots me back to the Login screen :/ __________________________________________________ Edit: I had installed it on a secondary hard drive (D[You must be logged in to view images. Log in or Register.], so just to be safe I reinstalled on my C: drive - still have the same problem. Not sure what to do at this point. I've also tried it with my firewall turned off. I'm also running it in compatibility mode for XP:SP2 and as administrator. Here's the top part of my DxDiag in case it helps: ------------------ System Information ------------------ Time of this report: 10/22/2013, 18:19:51 Machine name: DURANDAL-PC Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532) Language: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: System Product Name BIOS: BIOS Date: 12/30/11 18:38:13 Ver: 11.01 Processor: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz (8 CPUs), ~4.5GHz Memory: 16384MB RAM Available OS Memory: 16360MB RAM Page File: 5524MB used, 27192MB available Windows Dir: C:\windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode | ||
Last edited by DigitalAdhesive; 10-22-2013 at 06:32 PM..
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#4
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#5
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Thanks for the tips Lyra.
I tried all of them, but unfortunately nothing seems to be helping. I've tweaked the eqclient.ini file, I've tried running WinEQ2, I've tried disabling my second monitor along with Aero, and I've tried all of the above while disabling SLI. I'm sure this is a fixable problem, but I'm not really sure what to do at this point. Any other ideas? | ||
#6
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Big log that I don't understand incoming:
__________________________________________________ ______________________________ 2013-10-22 21:13:59 Starting EverQuest (Build Oct 31 2005 10:33:37) 2013-10-22 21:13:59 Timezone: UTC-5h00m 2013-10-22 21:13:59 Loading graphics DLL. 2013-10-22 21:13:59 Parsing INI file .\eqclient.ini 2013-10-22 21:13:59 INI file .\eqclient.ini loaded. 2013-10-22 21:14:00 Initializing timers. 2013-10-22 21:14:03 Psh (9000). 2013-10-22 21:14:03 2013-10-22 21:14:03 Checking critical files. 2013-10-22 21:14:03 Initializing WinSock. 2013-10-22 21:14:03 Enumerating 3D devices. 2013-10-22 21:14:03 Found adapter #0 - NVIDIA GeForce GTX 580 (9.18.13.3158) 2013-10-22 21:14:03 Adapter #0 - NVIDIA GeForce GTX 580 : 2013-10-22 21:14:03 32Bit = 1, D32 = 0, D24 = 1, D16 = 1 2013-10-22 21:14:03 16Bit(565) = 0, D32 = 0, D24 = 0, D16 = 0 2013-10-22 21:14:03 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0 2013-10-22 21:14:03 Initializing keypress handler. 2013-10-22 21:14:03 Parsing INI file .\defaults.ini 2013-10-22 21:14:03 INI file .\defaults.ini loaded. 2013-10-22 21:14:03 Loading keyboard tables. 2013-10-22 21:14:03 Creating window. 2013-10-22 21:14:03 Checking display driver version. 2013-10-22 21:14:04 Activating window. 2013-10-22 21:14:04 CRender::InitDevice: Using 32bit mode. 2013-10-22 21:14:04 CRender::InitDevice: Using vsync 0. 2013-10-22 21:14:04 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2013-10-22 21:14:04 CRender::InitDevice: HardwareTnL Enabled. 2013-10-22 21:14:04 Using hardware vertex shaders. 2013-10-22 21:14:04 Initializing render system. 2013-10-22 21:14:04 Trilinear Mipmapping available. 2013-10-22 21:14:04 Vertex Shader Version: 3.0 2013-10-22 21:14:04 Pixel Shader Version: 3.0 2013-10-22 21:14:04 Initializing engine internals. 2013-10-22 21:14:04 CRender::InitDevice completed successfully. 2013-10-22 21:14:04 Parsing INI file ./eqlsUIConfig.ini 2013-10-22 21:14:04 INI file ./eqlsUIConfig.ini loaded. 2013-10-22 21:14:21 Server selected 67.23.190.86 (1307397). 2013-10-22 21:14:21 Initializing DirectInput. 2013-10-22 21:14:21 Initializing Keyboard. 2013-10-22 21:14:21 Initializing Mouse. 2013-10-22 21:14:21 Creating font list. 2013-10-22 21:14:21 Creating game object. 2013-10-22 21:14:21 Deleting obsolete files. 2013-10-22 21:14:21 Loading string tables. 2013-10-22 21:14:21 Initializing client variables. 2013-10-22 21:14:21 Loading spell effects. 2013-10-22 21:14:21 Initializing display structures. 2013-10-22 21:14:21 Sound Manager loaded 2165 filenames from soundassets.txt. 2013-10-22 21:14:21 Voice Manager loaded 12 macros from VoiceData.txt. 2013-10-22 21:14:21 Networking: using port [65527]. 2013-10-22 21:14:21 Networking: Connection Established [1] 2013-10-22 21:14:21 WorldAuthenticate: Initiating Login. 2013-10-22 21:14:23 Networking: Connection Closed [0] with 0 pending bytes. 2013-10-22 21:14:23 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown. 2013-10-22 21:14:23 *** WorldAuthenticate. Checkpoint 3. 2013-10-22 21:14:23 Cleanup 4 2013-10-22 21:14:23 2013-10-22 21:14:23 Cleanup 5 2013-10-22 21:14:23 2013-10-22 21:14:23 Cleanup 6 2013-10-22 21:14:23 2013-10-22 21:14:23 Cleanup 7 2013-10-22 21:14:23 2013-10-22 21:14:23 Cleanup 8 2013-10-22 21:14:23 2013-10-22 21:14:23 Cleanup 9 2013-10-22 21:14:23 2013-10-22 21:14:23 Cleanup 10 2013-10-22 21:14:23 2013-10-22 21:14:23 Cleanup 11 2013-10-22 21:14:23 2013-10-22 21:14:23 CRender::InitDevice: Using 32bit mode. 2013-10-22 21:14:23 CRender::InitDevice: Using vsync 0. 2013-10-22 21:14:23 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2013-10-22 21:14:23 CRender::InitDevice: HardwareTnL Enabled. 2013-10-22 21:14:23 Using hardware vertex shaders. 2013-10-22 21:14:23 Initializing render system. 2013-10-22 21:14:23 Trilinear Mipmapping available. 2013-10-22 21:14:23 Vertex Shader Version: 3.0 2013-10-22 21:14:23 Pixel Shader Version: 3.0 2013-10-22 21:14:23 Initializing engine internals. 2013-10-22 21:14:23 CRender::InitDevice completed successfully. 2013-10-22 21:14:23 Parsing INI file ./eqlsUIConfig.ini 2013-10-22 21:14:23 INI file ./eqlsUIConfig.ini loaded. | ||
#7
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haha I know what it is!
Your GPU or CPU is overclocked. | ||
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