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  #1  
Old 12-24-2019, 05:49 AM
Entee Entee is offline
Scrawny Gnoll


Join Date: Nov 2016
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Default How exactly does Enchanter Illusions work?

If I am a Dark Elf Enchanter and am KOS to Freeport, Felwithe, and Kaladim guards / merchants /NPCs, can I just Illusion into that specific race to go in and use their merchants, bank, walk freely through the cities?

If so, what about if I've killed their guards or other NPCs? Like for example, if I killed Felwithe guards for hours. Could I then illusion into a High Elf and go bank / sell in the same city as I was killing the guards in?
  #2  
Old 12-24-2019, 06:48 AM
Tiax Tiax is offline
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Your faction with any group is determined from the sum of five modifiers: race, deity, class, spell effects, and your history of interactions with the faction.

Of these, you can modify three of them, race with illusions, history by kiling things and doing quests, and spell effects by casting spells.

So to answer your question, maybe. The enchanter class is neutral so there won't be any modifier from that. You will get a positive modifier by being the same race, but your deity could give a negative hit you worship a evil god. This is why the standard deity advice for enchanter is to go agnostic.

If you kill enough things belonging to a certain faction though, you will eventually go KOS. As a chanter you can bump this up a little with faction spells, but not much.

One other thing, city guards, merchants and the banker aren't necessarily on the same faction, so you may be able to kill guards fine, and keep selling to the merchant.
Last edited by Tiax; 12-24-2019 at 06:52 AM..
  #3  
Old 12-24-2019, 08:14 AM
Meiva Meiva is offline
Sarnak


Join Date: Jan 2013
Posts: 392
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Yep.

Faction matters for many quests, so that's another perk I suppose. I'm not familiar with these quests that enchanters can more easily do than most others. Well, except for Stein of Moggok thanks to illusions, and OT Hammer thanks to charm when that time comes.
Last edited by Meiva; 12-24-2019 at 08:17 AM..
  #4  
Old 12-24-2019, 09:39 AM
Tiax Tiax is offline
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Good point, charm is a 6th way to modify faction to amiable.
  #5  
Old 12-24-2019, 10:04 AM
vossiewulf vossiewulf is offline
Kobold


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How exactly does Enchanter Illusions work?

Some think whatever it is doesn't work well enough, a tiny slice thinks it's ok as is, and the remainder are sure the spell is worse than a Hitler spongecake with Stalin icing.
  #6  
Old 12-24-2019, 11:09 AM
bubur bubur is offline
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Whatever it is, whoever doesn't think the same way as I do is a wrong unclassic drippy monster boy

Gross
  #7  
Old 12-26-2019, 12:59 PM
cd288 cd288 is offline
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Quote:
Originally Posted by Tiax [You must be logged in to view images. Log in or Register.]
Good point, charm is a 6th way to modify faction to amiable.
I think you mean faction boosting spells like Alliance? Charm just turns them into your pet
  #8  
Old 12-26-2019, 01:23 PM
Scoojitsu Scoojitsu is offline
Sarnak


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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Charm just turns them into your pet
And this makes them amiable to you.
  #9  
Old 12-26-2019, 03:55 PM
cd288 cd288 is offline
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Quote:
Originally Posted by Scoojitsu [You must be logged in to view images. Log in or Register.]
And this makes them amiable to you.
You then can’t vendor or bank or gets quests from them though IIRC
  #10  
Old 12-26-2019, 04:11 PM
Scoojitsu Scoojitsu is offline
Sarnak


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It works to get the OT hammer at least...
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