#1
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Chardok AoE Groups and the Rules
I"m very confused how the Chardok AoE groups are not constantly breaking the rules stated in the guidebook:
Zone Disruptions Disrupting the gameplay for others in a zone is not allowed. This can include, but is not limited to: * Monopolizing/Engaging/Occupying most or all of the mobs in a non-raid area. This can be with or without intent to kill. * Causing deaths / experience loss for other players (Blocking players, intentional training, etc). I literally cannot camp any pather in the zone for my Chardok Pipe b/c every 20 minutes there's a giant train that takes almost every mob in the zone to the entrance simultaneously causing deaths intentionally (they know there are folks out there in the zone at risk) and monopolizing/engaging/occupying most or all of the mobs in a non-raid area. I know I'm just one person and they are 10 or so for their AoE group, but why should 10 people be able to ruin the zone for everyone who wants to use it normally. I should note that I tried 5 times over a 13 hour period and every time there was an AoE group. I should also note I've petitioned about this in-game a number of times and have yet to get any response on it which is why I'm here asking. -Tooty Mc'Frustrated | ||
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#2
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If you have force to kill the Pipe mob in his room and they are also pulling that one you just need to fraps it. The puller will get banned. They cannot camp the pipe room and the rest of the zone if it is contested.
However, you have to ask them which they would prefer as it states in the PnP. These are 2 separate camps and they have the option (they will tell you to get lost). At that point you take your group down to the pipe room during their 20 minute med time and turn on the fraps! 1. no 1 person has any jurisdiction to interrupt any group event like that. You have to have force to be considered capable of taking the camp. 2. There will always be an AOE group in chardok (maybe 4am est-7am est there might be a lull) 3. Do not petition in game. They specifically ask you NOT to do that. Petition on the forums, but only when you have fraps and proof of someone training you and the SS of the conversation with you asking that person to allow your group the pipe camp. When you follow GMs rules to a T, they will help you. They can sometimes be like the DMV. | ||
Last edited by bktroost; 08-19-2014 at 12:22 PM..
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#3
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Sir there is no "pipe" room. Pipes mobs (ikar betrayers) spawn in place of pathers, but either all the mobs are dead b/c of a recent pull and so I have no idea where pathers spawn or I work my way about 1/3 of the way down there and then see about 150 mobs run by me which means I have to log/get lucky and find a 'safe' spot from the returning mobs/or die.
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#4
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Sounds like you are trying to solo camp the betrayer?
Take a small group and go up through the levi tunnel and camp in the cubby on the left side. Pull the roamers from up and down that hall. Tell the AE group they can choose to go camp that hallway themselves or to adjust their pull so as not to train you. Or you could work out a deal for them to give you the next pipe that spawns and they get to keep pulling the levi tunnel, if you negotiate well. | ||
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#5
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I'm sure they'll be nice enough sell you one if you beg enough
/sarcasm off | ||
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#6
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0. Before following these steps, try working it out with the group, if the group is unwilling proceed.
1. Identify two areas that are RIGHT in the pull path of the AOE group, and as close to the AOE group's pull area as possible, but out of sight of the pull area and out of sight of each other (e.g. Area 1 is out of sight of Area 2, and both are out of sight of the AOE group camp). Make sure you can kill the mobs there with your killing force (group or solo if you can). It doesn't matter if these mobs drop pipe. Just make your intent to camp them for whatever reason (e.g. exp, or whatever) clear, but if they can spawn a pipe mob all the better. 2. Inform the AOE group that you want to camp one of the two spots, they have to give you one of the two at this point. 3. Kill in mobs in that spot to prevent the AOE group from pulling large pulls through you. 4. Revisit 0 to see if the AOE group will now work with you - if not, go to 5. 5. Play the waiting game, killing your mobs in your camp, until the AOE group and their proxies get bored of not being able to pull through you and leave. Now you can camp the pipe mobs. Or perhaps the AOE group will offer you a pipe. You should have fraps on at all times throughout this process and taking logs / screenshots. Good luck. Disclaimer: I am not a GM. I take no responsibility for the outcome of trying this :P Unless it works, then it was all me. | ||
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#7
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Bring a kill force for the pipe and they'll just give you the next one that drops, guaranteed.
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#8
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Do I need a kill force if I'm a 60 shaman and can solo my way through the zone?
-Tooty | ||
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#9
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Probably not. Just tell them you're heading down and to pull around you. 99% of the pullers there aren't capable of that, so they'll offer you a pipe to keep you from going down.
Or they'll just train you and get banned. Up to them I guess. | ||
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#10
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Quote:
Quote:
The leader at the time said he could buy it... at the going rate. After they get done with the casinos perhaps this is worth a look. | ||||
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