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  #21  
Old 10-08-2013, 03:50 AM
Smedy Smedy is offline
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Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
New files pending

Please welcome our newest Code developer Alecta. Alecta's current focus will be working on improvements to PvP.

Code
  • Alecta: Added an initial LOS check to bolt spells if a target is selected.
  • Alecta: After November 2000 in the server timeline, pets will have their weapons proc as if they were players.
  • Alecta: After NPCs have gated or been gated (via Highsun), they will not forget their guard spot.
  • Alecta: Lifetaps will now heal for the actual damage done, after being mitigated by any runes.
  • Alecta: Attacks on sitting defenders will now hit for your normal maximum hit instead of the theoretical maximum for your damage table.
  • Alecta: Insta-poofing should be a little harder. If you still notice anyone disappearing more quickly than they should, please put a petition in with details.
  • Alecta: [PvP] In PvP, Guards will be more assertive, will notice more detrimental spells, and are more likely to overlook aggression by their friends. Faction up.
  • Alecta: [PvP] Players can now water dance / hop to avoid getting hit by detrimental spells in PvP.
  • Alecta: [PvP] OOR dispelling has once again been disabled.
  • Alecta: [PvP] Spells with a dispel component are now resistible on PvP servers (Highsun, Lava Breath, Frost Breath, etc). Pure dispels (Cancel Magic, Taper Enchantment, Alenia's) continue to be unresistible.
  • Alecta: [PvP] Lifetap over time spells will now properly display on the target's buff bar.
  • Alecta: [PvP] Mitigation disciplines will now reduce incoming PvE and PvP damage.
  • Alecta: [PvP] Mesmerization spells will bypass the level checks when used in PvP. Players will continue to not be mesmerized by their own AoEs if they are above the level cap until we further refine the resist system.
  • Alecta: [PvP] Damage shields no longer do reduced damage in PvP.
  • Alecta: [PvP] Level 50+ rangers will now get the same bonus against non-moving, non-rooted players as they do against NPCs.
  • Alecta: [PvP] A maximum stun duration has been added. The values on this will be revisited in the upcoming resist tuning process.
  • Alecta: [PvP] Pet cast spells will now get the same resist modifications as player cast spells.
  • Alecta: [PvP] Rogue blinds will now last a quarter of their PvE duration, but will have their partials skewed higher.
  • Alecta: [PvP] Lifetaps can heal for the full amount in PvP, but currently do not. This feature will be enabled if anyone can find decent references for it.
  • Alecta: [PvP] The maximum resist chance is now configurable without a patch and has been set to 98%, up from 95%.
  • Alecta: [PvP] Linkdead players who are engaged in PvP combat will no longer poof after 30 seconds.
  • Alecta: [PvP] You can now see your victim's gear when looting their money.
  • Alecta: [PvP] A number of spells have been made unresistible, such as Rapture, the Winged Death line, the Lifetap line, and Splurt.
  • Alecta: [PvP] Root spells now have linear resist functions, and have been broken into 3 tiers with 98% resist caps at 60mr, 90mr, and 125mr.
Content
  • Nilbog: Corrected an issue with the missing combine button on Bearskin Potion Bag.
  • Nilbog: Corrected an issue with an extended zoneline near Karnor's Castle allowing zoning beyond the walls.
  • Nilbog: Eye of Tallon is no longer allowed in Plane of Sky.
  • Nilbog: undead knight of unrest has more varied placeholders.
  • Nilbog: Crusaders Swype and Deezin have proper pathing, and pets.
  • Nilbog: Fixed a zone heading issue from Lake of Ill Omen to Warsliks Wood.
  • Nilbog: Regent Symbol of Innoruuk's stats classicized.
  • Nilbog: Initiate Symbol of Tunare's effect classicized.
  • Nilbog: Added missing skeletons in the abandoned necromancer hut of Toxxulia.
  • Nilbog: Enchanting for cultural armor requires classic reagents: Enchant Mithril - Blue Diamond, Enchant Adamantite - Blue Diamond, Enchant Steel - Jacinth, Enchant Brellium - Jacinth
  • Nilbog: Aviaks in South Karana drop consistently better loot for their level.
  • Nilbog: Honey Mush Bread is no longer available at vendors. 'Catfish Croak Sandwich' quest no longer completable.
  • Nilbog: Niclaus Ressinn->Priestess Jahnda bone quest now works correctly.
  • Nilbog: 'Peacekeeper Staff' quest now works correctly.
  • Nilbog: The previously implemented FTE shout distance has been increased from proximity to zonewide for outdoor dragons: Talendor, Gorenaire, Severilous, and Faydedar.
  • Nilbog: Bandit type npcs around the Karanas have all been updated with proper spawn %s and loot drops.
  • Nilbog: Larkin Tolman no longer spawns.
  • Nilbog: Aviak spawns in South Karana are far more varied. Previously, multiple spawn locations would always produce the same level and type.
  • Nilbog: Skyfire succor point has been changed.
  • Nilbog: Jumjum tunic has incorrect class combinations removed.
  • Nilbog: Spear of Fate cannot be clicked until level 50.
  • Nilbog: Henina Miller's wares updated.
  • Nilbog: Glacier yeti spawn time increased, coin drop increased.
  • Nilbog: Harmony may no longer be cast in Veeshan's Peak.
  • Nilbog: Consolidated many newbie loot tables for better percentage drops.
  • Nilbog: rabid brute now drops brute hides.
  • Nilbog: 'Mining Caps' quest rewards the correct femur.
  • Nilbog: Catmen of Kerra Ridge no longer discuss orcs and slavery.
  • Nilbog: Killing Shmendrik Lavawalker spawns a spirit of flame. (Fixed from last patch)
  • Nilbog: Natasha Whitewater now spawns in the nearby cabin instead of directly on top of Shmendrik.
  • Nilbog: Young pumas of East Commonlands have been replaced by adult pumas
  • Nilbog: Asps now spawn in the desert area of East Commonlands.
  • Nilbog: Desert Tarantulas are more common in North Ro.
  • Nilbog: Wandering undead may rarely be encountered in the East Commons desert strip.
  • Nilbog: Venril Sathir is now a warrior class.
  • Nilbog: Cros Treewind has been killed by the Defiled Grizzly. The grizzly may rarely been found roaming Qeynos Hills until Velious is released.
  • Nilbog: The clicky effect of Shrunken Goblin Skull Earring may not be used until level 15.
  • Nilbog: Varsoon the Undying(s) will depop after 10 minutes of not being engaged.
  • Nilbog: Many guards will now green aggro which previously did not.
  • Nilbog: The following items are no longer stackable : Animal Template, Barbarian Template, Gnoll Template, Troll Template, Holgresh Fur, Ceramic Linings, Muffin Tin
  • Nilbog: Brother Qwinn's Needle of the Void quest is now multiquestable.
  • Nilbog: Returned the broken door of the condemned building in East Freeport. It blocks access from the street, requiring you to travel through the secret passage above, or the sewers.
  • Nilbog: Blacksmithing: Several trivials have increased. Electrum/Gold/Platinum Ornate Chain is no longer craftable. Existing Ornate Chain pieces have been changed to their non-metal enhanced versions. More information here: http://www.project1999.org/forums/sh...d.php?t=122179
  • Nilbog: The previous changes to Tracking have been reversed until a better solution is found.
  • Nilbog: 'Trooper Scale' armor quests are now multiquestable. The quest for Trooper Scale Gauntlets no longer returns two bracers; you may complete the quest more than once.
  • Nilbog: 'Aegis of Life' quest is now multiquestable.
  • Nilbog: 'Dreadscale' armor quests are now multiquestable.
  • Sundawg: Removed faction hits for the Tesch Mas Gnolls in South Karana
  • Sundawg: Bandits and Brigands throughout Antonica, jealous of the profits in poaching their brethren were making in West Karana, have taken up the practice themselves.
  • Sundawg: Cleaned up the factions and faction hits in the vicinity of Beholders Maze to better replicate the situation in our pre-revamped Runnyeye Citadel era.
  • Sundawg: The Deepwater Knights will be more trusting of new Paladins of Prexus with beginning quests.
  • Alecta: Some client side stacking issues have been resolved (malo line + fire resist, torpor + slow lines)
  • Alecta: Some spells have had their cast times, damage, and mana usage adjusted.
[PvP Only] Item clicks which may no longer be used against players
  • Al`Kabor's Cap of Binding
  • Blazing Wand
  • Death Scarab Gland
  • Drake-Hide Amice
  • Earring of Displacement
  • Ivandyr's Hoop
  • Raiment of Thunder
  • Rain Caller
  • Red Wood Wand
  • Rod of Drones
  • Rod of Malisement
  • Scepter of the Forlorn
  • Trakanon's Tooth
  • Wand of Conflagration
  • Wand of Darkness
  • Wand of Ice
  • Wand of Mana Tapping
  • Wand of Souls
  • Wand of Swords
  • Wooly Spider Silk Net
[PvP Only] Items have cast times added
  • Circle of Stones - 3 seconds
  • Golem Metal Wand - 4 seconds
  • Leatherfoot Raider Skullcap - 3 seconds
  • Lizard Blood Potion - 3 seconds
  • Vial of Swirling Smoke - 3 seconds
  • Prayers of Life - 2 seconds
  • Bladestopper - 2.5 seconds
  • Shiny Brass Idol - 1 second
  • Iron Scroll of War - 3 seconds
[PvP Only] The following items may only be clicked by the appropriate class
  • SoulFire may only be clicked by paladins.
  • Reaper of the Dead may only be clicked by shadow knights.
my face when i saw pvp changes [You must be logged in to view images. Log in or Register.]
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  #22  
Old 10-08-2013, 03:51 AM
Spitty Spitty is offline
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Genuine thank-you!
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  #23  
Old 10-08-2013, 03:52 AM
Silent Silent is offline
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Quote:
Originally Posted by Awwalike [You must be logged in to view images. Log in or Register.]
literally after more than half of azrael farm soulfires and spend weeks stacking golem wands/ct potions

hahahahahahahahaha
Funny because most of us haven't been in there in months, we were running off old supplies ever since nihi crew setup camp in CT 24/7. And even then they sitll had to buy wands and gate pots off the AH forums. Theres only one person who just 'farmed' a soulfire and it took him 30 minutes of factioning. The rest well, now they no longer need to care about finishing the quests.

You exaggerate numbers too greatly, 'half of azrael' when like 4 people have soulfires.
  #24  
Old 10-08-2013, 03:52 AM
Guldgoa Guldgoa is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[*]Alecta: [PvP] A maximum stun duration has been added. The values on this will be revisited in the upcoming resist tuning process.[/LIST]
How long is max stun?
  #25  
Old 10-08-2013, 03:54 AM
Treats Treats is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[*]Alecta: Attacks on sitting defenders will now hit for your normal maximum hit instead of the theoretical maximum for your damage table.
Is this supposed to mean that NPC's will now hit for Max damage when a player is sitting?

Confused if this is just PvP, just Blue, or both.
  #26  
Old 10-08-2013, 03:54 AM
Hectorchrist Hectorchrist is offline
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Big thank you to the staff, and welcome Alecta!
  #27  
Old 10-08-2013, 03:56 AM
Frieza_Prexus Frieza_Prexus is offline
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Quote:
Alecta: [PvP] A number of spells have been made unresistible, such as Rapture, the Winged Death line, the Lifetap line, and Splurt.
Is this PVP only, or will necro taps work on blue now?
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  #28  
Old 10-08-2013, 03:56 AM
forsales forsales is offline
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Default necro's and lifetap

will necro lifetap on non PVP server, be able to hit raid mobs (dragons and god mobs +sky bosses)?
  #29  
Old 10-08-2013, 03:57 AM
W8Gamer W8Gamer is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Alecta: [PvP] A number of spells have been made unresistible, such as Rapture, the Winged Death line, the Lifetap line, and Splurt.
Is this supposed to effect lifetaps on raid mobs for blue server as well or is this strictly a PVP code?
  #30  
Old 10-08-2013, 04:00 AM
Splorf22 Splorf22 is offline
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This is absolutely fantastic.
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