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  #41  
Old 04-07-2019, 11:08 AM
Llandris Llandris is offline
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Originally Posted by jpetrick [You must be logged in to view images. Log in or Register.]
It’s pushing the game to the limit.
It also trivializes end game content
  #42  
Old 04-07-2019, 11:10 AM
loramin loramin is offline
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I'm going to make a prediction now: this will not fix the raid scene. In six months (or however long) the staff will be right back to being overwhelmed with petitions, and meanwhile the same "1%" of the server will continue to dominate all raid content rather than sharing with the top 10% that is capable of defeating it.

"Competition" is the problem here. But I'm not saying any of this to start yet another fight about rotations (please, don't try to start one). I'm only saying it so that in six months I can quote myself, in yet another attempt to argue for the best system for P99: rotations.
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  #43  
Old 04-07-2019, 11:12 AM
Oleris Oleris is offline
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  #44  
Old 04-07-2019, 11:13 AM
Oleris Oleris is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
I'm going to make a prediction now: this will not fix the raid scene. In six months (or however long) the staff will be right back to being overwhelmed with petitions, and meanwhile the same "1%" of the server will continue to dominate all raid content rather than sharing with the top 10% that is capable of defeating it.

"Competition" is the problem here. But I'm not saying any of this to start yet another fight about rotations (please, don't try to start one). I'm only saying it so that in six months I can quote myself, in yet another attempt to argue for the best system for P99: rotations.
Going to be hard for the casual guilds to clear multiple adds as well in a competitive environment. Guess we got to test it out.
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  #45  
Old 04-07-2019, 11:23 AM
bricke75 bricke75 is offline
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Thanks for all your hard work!
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  #46  
Old 04-07-2019, 11:24 AM
Xaeophi Xaeophi is offline
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Quote:
Originally Posted by Llandris [You must be logged in to view images. Log in or Register.]
It also trivializes end game content
https://wiki.project1999.com/Zimel%27s_Blades_(SoulFire)
  #47  
Old 04-07-2019, 11:24 AM
Pint Pint is offline
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So.. when are hybrids being fixed?
This is the important question, all this other nonsense is just a distraction.
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  #48  
Old 04-07-2019, 11:25 AM
Xaeophi Xaeophi is offline
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This is the important question, all this other nonsense is just a distraction.
Absolutely. Its all smoke and mirrors!
  #49  
Old 04-07-2019, 11:30 AM
Daloon Daloon is offline
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It's an open world competitive server from 1999 era, I don't get why people think there is somehow a magic trick to fixing the competitive raid scene, there isn't. Making people "clear ToV" in any sort of way will be way too time consuming for this era and just cause people to quit.
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  #50  
Old 04-07-2019, 11:36 AM
jpetrick jpetrick is offline
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Quote:
Originally Posted by Llandris [You must be logged in to view images. Log in or Register.]
It also trivializes end game content
The content is the difficulty of the pull. It takes an entire team to get a dragon into the zone in. It's extremely difficult and a lot of fun. You can go to any old Everquest server and crawl content but P99 had the pulling. It is a unique experience that cannot be replicated anywhere else. It's honestly tragic to see it end.
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