#31
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I killed 10 white con goblins in highkeep solo and 10 white con goblins solo in perma the results were astonishing - I, However, will not share my findings with you lazy losers.
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#32
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You spent over a decade trying to (though let's not argue about the clearly non classic things there) deflect all the requests by players, in order to keep things classic on Blue for over a decade. And this is a prime example of one. Who gives a shit if no one went to those zones? WHY must they go there? One of the best things about them is that they ARE out of the way and therefore less populated. If people are lazy and goto Guk, Mistmoore, City of Mist and Karnors, then let them - let the herd be the herd. Quit trying to shoe horn the success of Green by making non classic changes. Either it's good on it's own or it's not | |||
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#33
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#34
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As someone who really doesn't care about being the first to get to x lvl or loot x or kill x or whatever (i feel that there was a time for that like 20 years ago). Just chiming in to say that this is all really awesome.
Haven't logged in after a while cause all my mates disappeared after the merge, this might just be the incentive to get back in there. | ||
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#35
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Also, kind of ironic that most people complain about the bottleneck of zones and over population ( except the people who it doesn't effect negatively ), then the same people are barking that a change was implemented to address it.
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#36
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Why do people behave like it's impossible to group in lower ZEM zones? If high ZEM zones are full, put together a group for a lower ZEM zone that actually has camps available.
I've done that plenty of times while leveling and very, very rarely will people turn down the opportunity to Exp somewhere just because it has low ZEM or takes a little effort to get to. | ||
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#37
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I just want to add my 2cents. I'm only salty about this for purely selfish reasons. Every one stay outta kedge, let me keep farming it please! Appreciate the understanding
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#38
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I didn't find all that much difference in the changes. I was in highkeep a lot killing guards, I would go to Cazic and kill in the sewers when all the guards were taken. Before the patch and after the patch I didn't notice a ton of difference. Cazic gave a little bit more exp I noticed, but High keep's exp was still really good. I'm not saying they compared to each other because some of the guards in HHK were green while the Cazic mobs were still pretty blue. So I'm not saying one is better than the other, I'm just saying the difference that they posted didn't change the outcome as much as it looked like it would.
When they took some of the exp out of HHK and what they gave to Cazic Thule I thought there's no doubt CT would be better. It's marginally better solo killing. The main difference is CT mobs have a lot more hp's than HHK guards. Amount of mobs available, population of zone, resists, hitpoint pools, drops, cash loots, all of it goes into consideration when comparing hunting areas. Can have the highest ZEM and best drops but if it's so packed you can't get a group or find a mob roaming it doesn't matter.
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Picked Apart 55 Rogue
Intro Venous 30 Wizard | ||
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#39
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#40
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Last edited by Fammaden; 04-01-2020 at 12:13 PM..
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