#1
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line of sight issues
if i am standing with my feet on one side of a hill with the mob on the other it is frequently not possible to finish the cast, likewise if starting a cast and a mob goes over a hill, turns a corner or walks behind a pillar etc it will not finish either.
i know this is not classic as there was no line of sight requirements at all for casting back then, if line of sight requirements are going to be left in there needs to be some tweaking done to them as it is annoying enough when killing mobs and will be doubly so when folks start jumping over the crest of a hill to interrupt a spellcast. | ||
#2
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I always remembered this being as it was in classic? Same with trees etc, that you could use them for LoS in pvp.. But maybe im imagining things!
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#3
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Quote:
dont remember ever having an issue with los and mobs back then but cant speak for certain as it doesnt really stand out, its possible it was just a pvp thing among players but dont think it was. either way there is definitely a discrepency with the way los works on the beta and how it did on the sony servers even after they added los checks, it seems like here line of sight is being measured from the bottom of the character rather than the top where the players view is. | |||
#4
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line of sight for casting... should be from where your HEAD is, not your feet. i remember being tall was good for casting shit because of this
ex: in hate on the way to innoruk, going up the ramp in his house, where like 5 mobs stand at the top.. if you're an ogre you could "peek" up at the mobs and cast on them. but if human you would get agro before you got los to cast | ||
Last edited by Pudge; 09-29-2011 at 03:08 PM..
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#5
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It was odd because I remember some things causing los issues and some thigs did not. I remember my enchanter in classic in highkeep could stand a floor above someone and cast on them, but I also remember people losing me on hills and shit. Can't really remember the timeframes.
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#6
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I'm seeing similar issues with LoS where I cannot complete a cast because a player or NPC goes over a small hill(I can still see them).
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#7
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Line of sight bug
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