Quote:
Originally Posted by NotInventedHere
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Faction behaves kind of oddly on this server. I've noticed that you cannot get to ally faction with kills, but quests will bump you up to it. If you are at max warmly, turn in some runnyeye warbeads, and it should bump your faction up high enough for the squad ring. It's what I did.
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In general a quest that raises faction will always raise more faction than kills that raise faction. For example, my friend killed hundreds of orcs in Highpass and eventually got from threatening to apprehensive. However, after turning in about 60 scalps she got to warmly with the guards. Basically this means that one scalp turn-in is not equivalent to one orc killed. This is generally true for other similar faction-raising items.