Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 01-04-2012, 04:43 AM
cyryllis cyryllis is offline
Sarnak

cyryllis's Avatar

Join Date: Sep 2011
Location: CT
Posts: 290
Default

shouldnt they have some data that they made the decision off of? I mean we are trying to mimic classic, so Im assuming they didnt just pull the idea out of thin air. I just am wondering if anyone can provide a reference to this being classic.

Allakhazam only mentions the 60s wurms and the named chromadracs as being immune, and none of the others.
  #12  
Old 01-04-2012, 04:45 AM
Doublestep Doublestep is offline
Banned


Join Date: Dec 2011
Posts: 212
Default

... it's like talking to a wall
  #13  
Old 01-04-2012, 04:54 AM
Autotune Autotune is offline
Planar Protector

Autotune's Avatar

Join Date: Jun 2010
Location: Auburn, AL
Posts: 2,470
Default

I haven't seen anything that suggest kunark wurms are immune to stun or not immune lol.

I'm also tired, but i've looked/googled for a solid 10mins.

I haven't looked at the AE stun spells tho to see if there was a level limit as to what could/couldn't be stunned.
__________________
Quote:
Originally Posted by Sirken
I like to ninja edit people's Sigs.
  #14  
Old 01-04-2012, 04:56 AM
cyryllis cyryllis is offline
Sarnak

cyryllis's Avatar

Join Date: Sep 2011
Location: CT
Posts: 290
Default

well isnt a level limit issue, light blues are immune
giant flagged mobs should be immune to stun from melee, not from spells
  #15  
Old 01-04-2012, 06:02 AM
Uthgaard Uthgaard is offline
VIP / Contributor

Uthgaard's Avatar

Join Date: Aug 2010
Posts: 5,446
Default

All wurms and drakes are immune to normal stun (this includes spells), not just the high level ones, it's part of the race. Whirl is not a normal stun, Flux is. There's a reason there weren't ever ae groups in skyfire on live. Here you all just throw fits about chromadrac range so you can ae better while ignoring the real bugs.
  #16  
Old 01-04-2012, 07:16 AM
Humerox Humerox is offline
Planar Protector

Humerox's Avatar

Join Date: Oct 2009
Posts: 1,665
Default

hmmmm...owned i believe.
__________________
Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage
Klattu (GREEN) - Baby Cleric

Quote:
Originally Posted by Sirken View Post
if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
  #17  
Old 01-04-2012, 09:07 AM
Nagash Nagash is offline
Sarnak

Nagash's Avatar

Join Date: Feb 2010
Posts: 478
Default

Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
All wurms and drakes are immune to normal stun (this includes spells), not just the high level ones, it's part of the race.
This. I believe it also applies to the giants in Velious, definitely not Classic, not sure about the Kunark ones but I digress.
__________________
Quote:
Originally Posted by Harrison View Post
Geometry is a design of the zionist alien agenda to keep the illuminati on top
http://25.media.tumblr.com/ab9521a00...4dqyo1_250.gif
  #18  
Old 01-04-2012, 09:29 AM
Tasslehofp99 Tasslehofp99 is offline
Planar Protector


Join Date: Apr 2011
Posts: 2,314
Default

I remember it being like this on live as well, which is why all AE groups were in sebilis.
  #19  
Old 01-04-2012, 09:32 AM
falkun falkun is offline
Planar Protector

falkun's Avatar

Join Date: Sep 2010
Location: Ruins of Old Sebilis
Posts: 2,464
Default

Sebilis doesn't work here because casters only need LOS to begin a cast, not complete a cast (which is a NON-classic, P99 "feature" specifically implemented to combat abuse of the mechanic by the P99 playerbase). Good luck pulling with Ice Comets raining down on you!
  #20  
Old 01-04-2012, 09:45 AM
Orruar Orruar is offline
Planar Protector


Join Date: Apr 2010
Posts: 1,563
Default

Wurms were always immune to stun.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:42 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.