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  #31  
Old 03-17-2019, 09:53 PM
astuce999 astuce999 is offline
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20 years and still so much misinformation.

I love it. No other class comes even close. (imagine wizards arguing about how much damage Ice Comet does...)

Keep this thread going, it's very entertaining.

cheers,

Astuce
  #32  
Old 03-17-2019, 09:54 PM
Wallicker Wallicker is offline
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Once charms start costing mana(assuming you have no FT gear) it becomes impractical to just chain charm in a fast pulling group I find it better at that point to use charm as a powerful utility. You can make mobs HT each other, send your pet in a room to pull it without getting hit thus giving you time to make it back to your group safely. Group root charming is the exception to this where you pbaoe snare 8+ mobs and your partner roots them all on top of each other. Then charm each one and it’s like you have 7+ pets and the dps is just stupid. This method works exceptionally well with a necro/shaman duo bc the regen of your cantana provides them a shit ton of extra mana unless of course you have your sword equipped...
  #33  
Old 03-17-2019, 11:20 PM
branamil branamil is offline
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
At 30+ are you really killing pulls faster than 20 seconds anyway? And the higher you get, the better charm becomes for extra DPS.
lol. wrong. stop charming in groups.
  #34  
Old 03-17-2019, 11:36 PM
DMN DMN is offline
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Quote:
Originally Posted by branamil [You must be logged in to view images. Log in or Register.]
lol. wrong. stop charming in groups.
Cause you are too dumb/lazy to target things with the keyboard?
  #35  
Old 03-18-2019, 02:52 AM
Jauna Jauna is offline
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
Cause you are too dumb/lazy to target things with the keyboard?
No because charm breaks up the flow of groups and it never lasts long enough to deal significant damage since charm pets are only worth it with a torch and haste, and with a 3 tick window to give a torch and no haste for you to give. fuck everything when the charm breaks early and the mob decides to bash you as they always do. enjoy the snowball effect if you have to mez targets with an angry ex-charm pet on you.

And while this is an "other user error" thing, more often than naught people just stare blankly at your charm pet with auto attack on trying to attack it. warning macro or not.

Just mez
do not charm
  #36  
Old 03-18-2019, 02:56 AM
Jauna Jauna is offline
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Quote:
Originally Posted by Wallicker [You must be logged in to view images. Log in or Register.]
This method works exceptionally well with a necro/shaman duo bc the regen of your cantana provides them a shit ton of extra mana unless of course you have your sword equipped...
This is probably why you should not take advice from someone named Wallicker. He can damage control and say "lol wait nm i meant hp lol ur dum" but this comes off as thinking Cantina gives more mana with a lute on.
  #37  
Old 03-18-2019, 04:16 AM
DMN DMN is offline
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Quote:
Originally Posted by Jauna [You must be logged in to view images. Log in or Register.]
No because charm breaks up the flow of groups and it never lasts long enough to deal significant damage since charm pets are only worth it with a torch and haste, and with a 3 tick window to give a torch and no haste for you to give. fuck everything when the charm breaks early and the mob decides to bash you as they always do. enjoy the snowball effect if you have to mez targets with an angry ex-charm pet on you.

And while this is an "other user error" thing, more often than naught people just stare blankly at your charm pet with auto attack on trying to attack it. warning macro or not.

Just mez
do not charm
Nope. It depends on a bunch of factors if its worth it to charm or not, not simple "don't charm in group" dogmatism. Your "group" might only be 2-3 people. You could be sitting there waiting for spawns because the area has been broken already or you could be just breaking the area where caster/healer mana is vital to the groups efficacy.. You could be sitting there in a group of fully twinked characters dump trucking everything or non twinks plodding along. Party class composition, mob types, and many other f things play into it..
  #38  
Old 03-18-2019, 07:28 AM
Wallicker Wallicker is offline
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Quote:
Originally Posted by Jauna [You must be logged in to view images. Log in or Register.]
This is probably why you should not take advice from someone named Wallicker. He can damage control and say "lol wait nm i meant hp lol ur dum" but this comes off as thinking Cantina gives more mana with a lute on.
Canni drains hp and gives mana, Lich drains hp and gives mana, therefore when running cantana with the lute the extra HP regen = a shit ton extra mana for them. I didn’t misspeak I just know my class and the mechanics of the game.
  #39  
Old 03-18-2019, 07:50 AM
Terrel Terrel is offline
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
Nope. It depends on a bunch of factors if its worth it to charm or not, not simple "don't charm in group" dogmatism. Your "group" might only be 2-3 people. You could be sitting there waiting for spawns because the area has been broken already or you could be just breaking the area where caster/healer mana is vital to the groups efficacy.. You could be sitting there in a group of fully twinked characters dump trucking everything or non twinks plodding along. Party class composition, mob types, and many other f things play into it..
DMN and Wallicker are correct. Charm can be a nice addition in your arsenal during grouping, but it is situational. It adds to group DPS in bursts.

If you're charming a secondary mob when the target mob is at 10%, you're doing it wrong. If you're charming a secondary mob when the target mob is at 100% and it takes 30 seconds to kill it, you're doing it right. And oh, btw....if you have to wait 5 seconds at the end of charm for it to break? That's off of the 9 seconds that the charmed mob gained you by adding it's DPS. You're now 4 seconds to the good! (That's the actual math[You must be logged in to view images. Log in or Register.])

And when you get a hit a few times after charm breaks? No problem! You're a bard, and with your super regen, you'll be back at full HP by the time the next mob is in camp. And so will most of your group.
Last edited by Terrel; 03-18-2019 at 07:51 AM.. Reason: double checked the math
  #40  
Old 03-18-2019, 08:14 AM
astuce999 astuce999 is offline
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I would like to hear more about a few things:

-the 20 seconds charm

-the charm that breaks early

-the angry ex-charmed pet

-the extra tick on mez with a flute

-FT and bards

It's fascinating.

cheers,

Astuce
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