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  #21  
Old 04-07-2021, 01:25 PM
Viscere Viscere is offline
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dunno, it's cool crushing criot during the journey

rest is nice to have
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  #22  
Old 04-07-2021, 01:26 PM
xdrcfrx xdrcfrx is offline
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Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
My point was that smaller guilds should have the opportunity to attempt raid targets.
I will always stand behind this point.
isn't that what the draft has provided? AEGIS killed Fesh and Lady N with like 30ish people. LH and friends joined with Kittens to do Tunare and Vyemm, as well as downing KT on their own. DB had a sick low numbers Dagarn.

mostly everyone is having fun of some kind, seems like.
  #23  
Old 04-07-2021, 01:27 PM
knucklehairs knucklehairs is offline
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I'm not trying to argue but they can fte or join aegis I'm not sure if its hard to join but I'm guessing they would welcome more guilds so they have 2 way to compete also take a look at light house they aren't a very big guild and they are in this UN
  #24  
Old 04-07-2021, 01:52 PM
Tentarro Tentarro is offline
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All these rules and bullshit for pixels sounds really, really unfun, and it'll burn people out just reading about it. Stop coddling people who suck, ezpz.
  #25  
Old 04-07-2021, 01:53 PM
Oldschoolplayer Oldschoolplayer is offline
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Have we not seen small guilds accomplish their goals, and win targets? Many now and and in past (A team, Core, etc) have used the same opportunity everyone gets to reach their goals or secure a target.

Another thought is some people are putting a lot of time and effort to increase their chances of reaching their goal (item, target, etc) only to see that rare drop for example drop I n draft week to another entity who has maybe put 0 time/effort to getting there.

My opinion is instances and rotations when implemented on live diluted the journey and took away something that makes EVERquest special. The challenge and time of the adventurous journey
  #26  
Old 04-07-2021, 01:57 PM
Baler Baler is offline
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Smaller guilds have never gotten a fair shot at raid targets on p99.

They should get a full 12-24 hours of attempting with ability to concede early.
Of course they must have the minimum require number of raiders to be allowed this access.

Mega zerg alliance open raid esc is not what i'm talking about.
The biggest problem on p99 is the number of mouths to feed in the larger guilds. Their outcry drones out the smaller guilds wishes to have a fair shot at downing a dragon that otherwise they couldn't even think about FTEing.
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Told this to Rogean, Nilbog & Menden.
  #27  
Old 04-07-2021, 02:05 PM
knucklehairs knucklehairs is offline
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Mega zerg? They conceded koi I'm guessing they didn't have the numbers
  #28  
Old 04-07-2021, 02:07 PM
Baler Baler is offline
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Quote:
Originally Posted by knucklehairs [You must be logged in to view images. Log in or Register.]
Mega zerg? They conceded koi I'm guessing they didn't have the numbers
I lumped a few terms into one sentence. My context was comparing them to a smaller guild who could have the minimum number of required players to down a target.
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Told this to Rogean, Nilbog & Menden.
  #29  
Old 04-07-2021, 02:09 PM
Oldschoolplayer Oldschoolplayer is offline
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I appreciate your thoughts Baler. I just respectfully see things a little different.

I’m not sure what’s stopping a small guild from tracking, racing, conpeteting other than themselves wanting to put in some time and effort. We’ve seen in the past and today it’s not a unobtainable goal when they do those things. If you cannot reach your goals with your guild I don’t see why joining other like minded people is frowned upon or out of the question and the server must make these changes
  #30  
Old 04-07-2021, 02:09 PM
strongNpretty strongNpretty is offline
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Shoutout to my Rest in Peace folks! You're my little family, and I feel like i finally have a home with yall!!
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