#11
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Took me over 600 hours camping Jail in KC before I got my first Tstaff drop. That's only counting actual hours camping it tho. I haven't tried keeping track since.
Got a few leveling on random toons in the zone and a few logging in drunk at 2am just wandering around. Then again I was randomly given a Spirit Wracked Urn for free also. So idk. Luck is weird. Be good, hope for the best and be okay when it isn't. Bout all you can do. | ||
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#12
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The OP seems to be asking how to calculate the number of attempts at a mob before getting at least N drops, given a drop rate.
That is the cumulative distribution function (CDF) of a negative binomial distribution. Scilab has this as the cdfnbn function. This gives us the number of failures before a certain number of successes. The total number of attempts is the sum of the failures and successes. For example, if we want 3 drops at 8% success per attempt, then it will require 48 attempts to be 75% sure of getting them: Code:
successes = 3 success_chance = 0.08 confidence = 0.75 attempts = successes + cdfnbn("S", successes, success_chance, 1.0-success_chance, confidence, 1.0-confidence) attempts = 48.031623 If we want 3 drops at 1% success per attempt, then it will require 391 attempts to be 75% sure of getting them: Code:
successes = 3 success_chance = 0.01 confidence = 0.75 attempts = successes + cdfnbn("S", successes, success_chance, 1.0-success_chance, confidence, 1.0-confidence) attempts = 391.07841 A few results: Code:
1% chance, 1 success, 50% confidence: 69 attempts 1% chance, 1 success, 75% confidence: 138 attempts 1% chance, 1 success, 95% confidence: 298 attempts 1% chance, 1 success, 99% confidence: 458 attempts 5% chance, 1 success, 50% confidence: 14 attempts 5% chance, 1 success, 75% confidence: 27 attempts 5% chance, 1 success, 95% confidence: 58 attempts 5% chance, 1 success, 99% confidence: 90 attempts 10% chance, 1 success, 50% confidence: 7 attempts 10% chance, 1 success, 75% confidence: 13 attempts 10% chance, 1 success, 95% confidence: 28 attempts 10% chance, 1 success, 99% confidence: 44 attempts | ||
Last edited by Ruien; 04-01-2020 at 09:02 AM..
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#13
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And ya, nothing is certain. So it's possible to never ever get an AC ring. (scary) Thank you so much for the lengthy math explanation. That is what I was most curious about. I have a very hard time understanding that stuff, and my math teach gave me a passing grade by 1 point because she just didn't want to ever see me again. So I greatly appreciate you taking the time to try and teach me. | ||||
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#14
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8% chance over 90 minutes not so good. So lets say you really want that item that has that % of chance to drop over that amount of time. Well, even after 15 hours of camping said item, you still have a 43.4% chance that the item will not have dropped. (.92^10) = .434 & ((10 x 90)/60) = 15 After 30 hours, there is still a 18.8% chance the item will not have dropped. After 60 hours of poopsocking, there is still a 3.56% chance the item will not drop. It's this type of analysis that keeps most sane people from trying too hard to compete at the upper levels.
__________________
I like you guys, I really do.
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#15
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The EQ gods smiled at me when I logged in, I was running my wiz to lake rathe to get her bone rod from the skele dudes for her clicky debuff staff... Low and behold AC was up and roaming, LUCK. I try not to camp these things, I camped it on my necro cuz I definately wanted to do this for msyelf, and i didnt mind if it took days. Glad I wasn't pvpd out of oot otherwise I may have QQ'd or played an alt. Again, Luck, who knows. I feel good, and I feel more resilient toward these camps now. I guess my best advice is dont get your heart set... on something in a specific time frame, give it space to come when it comes. Or allow urself to farm the plat for an MQ. Thats what its there for! | |||
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