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  #1  
Old 05-05-2022, 02:46 PM
Jimjam Jimjam is offline
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Default Tanking multiple casters?

Position the adds around a corner (out of line of sight but in melee range) to prevent them from spamming nukes / etc on you.

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Turns that impossible solo fight possible.

Thinking about making some short youtube vids showcasing tricks like these.
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Old 05-05-2022, 03:03 PM
Gustoo Gustoo is offline
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These pro tips are too elite to share publicly even 23 years after game release.
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Old 05-05-2022, 06:36 PM
busted busted is offline
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I'd be curious to see this.

How do you position the mobs seperately? Sounds like voodoo to me
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Old 05-05-2022, 07:32 PM
Naethyn Naethyn is offline
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Root is a helluva spell.
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Old 05-05-2022, 10:31 PM
Videri Videri is offline
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Very clever, Jimjam!

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Originally Posted by busted [You must be logged in to view images. Log in or Register.]
I'd be curious to see this.

How do you position the mobs seperately? Sounds like voodoo to me
Wait for one to cast, then move the other one!
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Old 05-06-2022, 10:39 AM
Tann Tann is offline
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Mobs also don't cast when feared AND rooted right? They still melee if in range but won't cast, I swear I read that here somewhere.
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Old 05-06-2022, 10:58 AM
loramin loramin is offline
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Great tip Jimjam.

BTW, one great place to use this is the Charasis Basement. You can root mob A just around the corner of that pagoda thing, and then go fight mob B without having to worry about mob A casting on you.
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Old 05-07-2022, 11:11 AM
Gustoo Gustoo is offline
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Hes talking about barebones warrior.

I guess one could be packin root nets too
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Old 05-07-2022, 11:21 AM
Jibartik Jibartik is offline
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First time someone showed me that if I stand “here” and I pull that mob only two come instead of standing “over there” all four come… that was the day my mind opened to what this game could be and I’ve been playing it since then.

Great strats like these WoW would fix.
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Old 05-07-2022, 11:44 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Tann [You must be logged in to view images. Log in or Register.]
Mobs also don't cast when feared AND rooted right? They still melee if in range but won't cast, I swear I read that here somewhere.
Yes, you are correct. If you fear a mob when it is rooted, you interrupt their casting. I believe they won't be able to cast spells if you are out of melee range. I am not sure about the part that they can't cast spells if you are in melee range, not sure if I have tried that specific experiment.
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