#251
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Root fixes aggro issues, just have the tank be closest.
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#253
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Quote:
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#254
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Quote:
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#255
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There is very little granularity between low level classes, they all melee about the same for the first dozen or so levels. Imo embrace the aggro bounce, enjoy the 6xregen and easy skill ups while you can get them.
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXII Dung | |||
#256
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maybe sub-20, but once you get into the 20s and 30s, when people have absolute trash gear early on in a server, it's kinda painful if the DPS are doing all the tanking--which will pretty much be the case if the tank is a warrior with classic weapons. It'll work in in Crushbone, not so well in Mistmoore.
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#257
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20-30 root isn’t so expensive so the problem solves itself?
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXII Dung | ||
#258
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Low level aggro bounce is half the fun of sub-20 groups. Better to target blues and the occasional even con until there's a healthy twink population. Already looking forward to that Enchanter alt 😅 | |||
#259
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Root's not gonna stick when a whole group is focusing the mob. That's why only earth pets are good enough for root-tanking to not be garbage, since they re-root every eight seconds or something. One root doesn't cost much mana, but having to keep every mob perma-rooted throughout every fight would be a full-time job for a caster. And while you can kind of afford to not care who tanks in Crushbone, a group of trash-geared people on a fresh server will not get away with that after level 20.
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#260
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That's why you just have four pet classes, an ench or puller, and a cleric. Melee class balance pre-Kunark is worse than even people in 1999 realized.
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