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  #71  
Old 12-22-2020, 01:51 PM
Gorster Gorster is offline
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Quote:
Originally Posted by Sabin76 [You must be logged in to view images. Log in or Register.]
I have seen this said several times, but I can't seem to find the patch notes that address it. I seem to recall someone mentioning that it happened at the same time class penalties got removed (which would be the January 17, 2001 patch), but nothing in that lengthy letter about experience has to do with smoothing out the 50-60 progression. But even if true, we are a long ways off from that.

Even if it happened earlier in the timeline, it would be hard to imagine the XP progression being changed a little over a month after they even introduced those levels.
- We have smoothed out level progression from 50-60. This should
mitigate the "penalty effect" that occurs in levels 51, 54 and 59. Note
that it will cost the same experience to level from 50 to 60 as it did
before. Also, death experience loss will appear different in some
levels. This is an unfortunate side effect that must remain to prevent
some experience exploits.


September 4th 2002 patch.
  #72  
Old 12-22-2020, 02:20 PM
Sabin76 Sabin76 is offline
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Quote:
Originally Posted by Gorster [You must be logged in to view images. Log in or Register.]
- We have smoothed out level progression from 50-60. This should
mitigate the "penalty effect" that occurs in levels 51, 54 and 59. Note
that it will cost the same experience to level from 50 to 60 as it did
before. Also, death experience loss will appear different in some
levels. This is an unfortunate side effect that must remain to prevent
some experience exploits.


September 4th 2002 patch.
....so almost a full year after our timeline ends. Once again, that leaves us with two options:

1. There is a bug in the amount of XP needed for levels 55+ on Green.

2. Everything that we thought we knew about XP progression from 55-60 was wrong (note that the information seems to line up well before then). It was implemented incorrectly on Blue, reinforcing that we thought we knew it, and now we have the "correct" progression on Green without being told there was a change or why.
  #73  
Old 12-22-2020, 02:54 PM
Gustoo Gustoo is offline
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The main thing is to kill monsters until you hit level 60 and then kill monsters again and again to get your favorite items.

I mean back on live I cared a lot more about "Hell" levels but now I don't even notice them.
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  #74  
Old 12-22-2020, 03:12 PM
Sabin76 Sabin76 is offline
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Sure, but being a caster means that levels (and the spells that come with them) are the most important "piece of equipment" you can get. That and if there's a bug, it should be fixed.
  #75  
Old 12-22-2020, 04:42 PM
bivouac bivouac is offline
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Check out the eq.stratics reference on the P99 wiki Experience page. Despite a note on our wiki saying it's out of era, the earliest snapshot is during Velious. It shows 51-53 as regular hell, 54-58 as double hell, 59 as triple hell, and 60 as regular hell. The ratios match up pretty nicely to the OPs data, too.
  #76  
Old 12-22-2020, 04:48 PM
Gustoo Gustoo is offline
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Quote:
Originally Posted by Sabin76 [You must be logged in to view images. Log in or Register.]
Sure, but being a caster means that levels (and the spells that come with them) are the most important "piece of equipment" you can get. That and if there's a bug, it should be fixed.
All characters are 100% level dependent. No doubt there.
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  #77  
Old 12-22-2020, 05:20 PM
Sabin76 Sabin76 is offline
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Quote:
Originally Posted by bivouac [You must be logged in to view images. Log in or Register.]
Check out the eq.stratics reference on the P99 wiki Experience page. Despite a note on our wiki saying it's out of era, the earliest snapshot is during Velious. It shows 51-53 as regular hell, 54-58 as double hell, 59 as triple hell, and 60 as regular hell. The ratios match up pretty nicely to the OPs data, too.
Now that IS interesting. Looks like Option 2 is gaining traction here.
  #78  
Old 12-23-2020, 02:12 AM
wwoneo wwoneo is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
I contest that this in any way makes for a more classic "feel". Now don't misunderstand: there are legitimate examples of that, so I'm not saying "mechanics must be 100% identical". For instance, take the AoE mob limit: no one remembered Bards monopolizing Overthere on live, so the server truly did feel more classic after that "nerf".

But this isn't that. Classic EQ was already extremely "grind-y". Making it even more so just makes it an unnecessarily more miserable game: it makes P99 less classic on every level (mechanics and feels).
Your example is terrible. Everyone remembers chardok AE and Sebilis AE groups. Yet that classic experience is gone forever.
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60 Epic Bard - Varrasix
60 Epic Wizard - Sorcer Err
60 Magician - Magicgnome Magicmike
60 Epic Druid - Druidog Godruid
60 Epic Enchanter - Brainfreeze
60 Epic Shaman - Shamikaze Suicideslower
56 Epic Cleric - Letsplay Everquest
56 Necro - Necromann Sir
52 Epic Rogue - Mickstabber
  #79  
Old 12-23-2020, 02:24 AM
wwoneo wwoneo is offline
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Quote:
Originally Posted by Thulian [You must be logged in to view images. Log in or Register.]
Do all this stuff i want for a 20 year old game yea YEA
Comments like this just demonstrate that you don't care about the server or the game.
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60 Epic Monk - Varrasis
60 Epic Bard - Varrasix
60 Epic Wizard - Sorcer Err
60 Magician - Magicgnome Magicmike
60 Epic Druid - Druidog Godruid
60 Epic Enchanter - Brainfreeze
60 Epic Shaman - Shamikaze Suicideslower
56 Epic Cleric - Letsplay Everquest
56 Necro - Necromann Sir
52 Epic Rogue - Mickstabber
  #80  
Old 12-23-2020, 02:28 AM
wwoneo wwoneo is offline
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Quote:
Originally Posted by Tuljin [You must be logged in to view images. Log in or Register.]
Idk, I've somehow never run into Loramin in game but man, I really don't know what your hardon is for staff bashing and Mannastone sycophantism with this quest XP nerf is all about. I get being an EQ nerd and wanting to update the wiki blah blah, but man offering a 2k cash incentive for people new to blue to update the wiki? I just don't get it man. EQ nerds love their paper napkin math - your pace on forum posts is over 3 posts ~per day~ since July 1, 2013, and that doesn't count RnF.

Dude, seriously, get a grip.
This coming from a guy who spends half his posts calling people "KC Nubz" and discussing politics and other off topic discussion posts on the forums a 20 year old elf sim.

You don't have a leg to stand on. Get off your high horse.
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60 Epic Monk - Varrasis
60 Epic Bard - Varrasix
60 Epic Wizard - Sorcer Err
60 Magician - Magicgnome Magicmike
60 Epic Druid - Druidog Godruid
60 Epic Enchanter - Brainfreeze
60 Epic Shaman - Shamikaze Suicideslower
56 Epic Cleric - Letsplay Everquest
56 Necro - Necromann Sir
52 Epic Rogue - Mickstabber
Last edited by wwoneo; 12-23-2020 at 02:46 AM..
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