#71
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Bootzey
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#73
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I believe the scaling system is a great idea, leave it how it is. However, implementing a group exp bonus from 50-60 would be great. As many have stated before, the majority of the population is already in the 50-60 range so why not? And the scaling bonus fits this perfectly, it allows you to get up to the population rather quickly, learning your character along the way, then providing an incentive to group up when shit starts getting fun anyway.
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BORZ HEAD - OGRE SHAMAN
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#74
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I would like it to scale, but be at 200% 1-20, 100% (2x) at 21-40, normal 1x at 41-51, then 300% 51-60. Would seem like a reasonable rates.
Remember, levels are nonlinear. And the low ones will blow by anyway no matter what exp 1-30. +/-4 levels for pvp range, because that will mitigate the issues with twinks. Contrary to popular believe 2 people can kill a person with a fungi if they can corner/lock them down. Especially if that person is within 2 or 3 levels. | ||
Last edited by Azure; 02-25-2014 at 08:26 PM..
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