#1
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Over/under on Green Sleeper awakening?
Days after Velious launch that Sleeper will be woke?
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Unli, Magician of the 50nd Teleport
"if the rules are all you use to determine what you should or shouldn't do, you're probably an a-hole" -soup Hooden • Xegony enchanter '00 - '02 • <Aeternus> from SoD '06 - '07 | ||
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#2
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Do you really think people that have been playing this game for 20 years straight are going to be suckered into doing EQ endgame again?
And 20 days. | ||
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#3
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Quote:
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#4
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Until which ever guild is 2nd place has enough keys on the right classes to threaten the top guild in there. I give it 6 months.
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Nuggie / Celelilly / Zackattacker - not guilded <TAKP> RETIRED Nuggiemag - <Sodden Seakings> formerly Ironborn Nuggie - Undead Mage on Old Blanchy (Classic WoW) RETIRED - Nuggie / Celelilly / Conavar - <Omni> formerly <Vesica Dei> P99 Duggie/Wuggie <Mythic Legends> EQ1-Lanys On to the Future in Pantheon | ||
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#5
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Quote:
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Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#6
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Wonder if they will be adding more CSR or just splitting up the current gms? Or maybe it will be all or nothing and one server wilk become the wild west with 180 player zergs sitting on nagafen spawn point?
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Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | ||
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#7
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It really depends on how many capable raid guilds there are when velious drops.
Considering the fast (i.e. normal) time compared to blue line I would think there will be a healthier spirit of competition on green by the time we get to velious...which means that more keys will end up diffused into more guilds, which means longer to wake the sleeper. also, though clearly not necessarily, having multiple end game guilds that can compete with each other might create a situation where a deal to not wake sleeper for farming is a possibility. | ||
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#8
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they should DOUBLE the xp needed to level, Double xp penalty for deaths and increase spawn rate from 7 days to 30 days on all raid targets.
That will take the starch out of Green99. | ||
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#9
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I dont think Kerafyrm will be woken up as quickly as we did here. Part of the allure of doing it was really to see her go on a rampage and that has now been seen and can be re-seen via video of it.
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#10
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Make target windows days long. 7+/- 2 days
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