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#51
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![]() ...or call of duty fills their desire to kill people?
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#52
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![]() Quote:
Compare that to P99 statistics. Roughly 1000 people, maybe 100 active on Red? 10% of the total and decreasing due to neglect. Compare new server launches - maybe 3000 people, PVP would have significantly less but would maybe settle around 300 range. There has always only been 10% interest in EQ PVP.
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#53
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![]() Well, by my memory there were many servers, and some of the PVE servers had lower pops than the Zek's, at least for a period of time. I don't think it's quite the same. There was clearly more of an appetite for a pvp ruleset. I think the nature of the average player is much more griefy on a free emu server than it was when the game was new and people had to pay monthly for access. The stakes were higher.
I've seen green approach 1k players as recently as this year during bonus xp, and there were still only like 20 tops logged into red, which is only 2% not 10. | ||
#54
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![]() Fires of heaven on rallos paid players to move to their server during pop. They offered me $1500 + move cost and full regear(at the time a server transfer meant all items on the char were deleted) if i moved. I stubbornly stayed but they did entice our best tank and cleric to transfer (stomp & sirensa - cause names prove the truth of it) along with a few others. Not sure what they were offered though.
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#55
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![]() it's like .2% if you add in the players on the other emu projects, p99 is literally third or fourth in popularity atm
pvp is like having optional linux client support and even eve online stopped doing that. | ||
#56
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It's hard for a lot of us to go back to classic EQ PvP when we've experienced PvP in newer MMOs that have perfected the formula over the last 20 years. | |||
#57
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#58
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Also, the ruleset itself needs to be reviewed. It's sort of a Rallos Zek ruleset, but not entirely. Item loot was left out, which actually is detrimental in many ways. It allows the creation of the super twink with no way to stop them. No item looting also contributes to the death of the anti-pk / pk dynamic which was seen on RZ. Bottom line, Red needs some attention and changes in order to at least get back to that 10%.
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#59
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![]() Didn't red players make their own server like 5 years ago, if it's a ruleset problem why did that fail.
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#60
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None of them had the clout or quality of P99.
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