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  #51  
Old 07-20-2015, 11:20 AM
williestargell williestargell is offline
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I didnt read every post in the thread, but have noticed some lack of listing all the High Elf beneftis: Racial armor was listed and ignrored high elf, when tunare armor is excellent; clickies for races were listed and High Elf has the neck quests, which can be finished once velious comes out and provide multiple good clickies if you repeat it; High elves have tunare/plane of growth quests in velious.

And High elves have the most wisdom.

Choose what you want for fun, but if you're min/maxing High Elf is the superior race.
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  #52  
Old 07-20-2015, 12:16 PM
Mentathiel Mentathiel is offline
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If you're min-maxing, dwarf is the superior race. High elves may have good wisdom, but that's about all they have going for them; dwarves have solid cleric stats across the board...
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  #53  
Old 07-20-2015, 12:48 PM
Synthlol Synthlol is offline
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Quote:
Originally Posted by Mentathiel [You must be logged in to view images. Log in or Register.]
If you're min-maxing, dwarf is the superior race. High elves may have good wisdom, but that's about all they have going for them; dwarves have solid cleric stats across the board...
Dwarves have a lot going for them. They have very solid wisdom (equal to erudite/dark elf, and slightly higher than halfling), 5 bonus magic and poison resist (the two important magic schools at the moment), as well as the best base stamina and strength of any cleric race. The strength is especially useful to counteract the high encumbrance of plate armor. They also get access to some really solid (but expensive) cultural plate armor that has STR+STA+WIS+SVM+SVF, the dwarf-roll jump animation, and a summon beer clicky in velious! At lower levels especially, dwarves take the cake hands down.

As you reach the endgame, however, dwarves start to see some competition. First off, dwarves can't wear robes, and a robe is the best in slot chest piece for clerics in both kunark and velious. High elves may have the worst STR and STA, but they have the highest base WIS of any cleric race choice, and they can wear robes too. They also have the best CHA of any cleric race, and clerics get lull and memblur spells; both are highly potent (especially in tandem), often underestimated, and their successes are largely determined by player charisma values. Dwarves, on the other hand, have the worst base CHA of cleric races, making these spells much less reliable.

Then there are gnomes. Gnomes have slightly higher STR and STA than high elves, but they are still wimps compared to a dwarf. They also have the worst base WIS of any cleric racial choice. Their base CHA is very middle-of-the-road. Stat-wise, gnomes are basically the absolute worst pick of any cleric race. However, they have some hidden perks. First off, they can wear robes. They can also choose to worship Brell Serillis and gain access to the same awesome cultural plate and beer-summoning clicky as dwarves. The big kicker, though, is their ability to put their face on a wall and see through it. This can be an invaluable ability in dangerous dungeons, and once you're fully decked out in velious raid gear to offset your poor base stats, the reason why gnomes are likely the true best end-game min/max cleric race.
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