Project 1999

Go Back   Project 1999 > Server Issues > Bugs > Green Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 12-07-2022, 03:50 PM
Ooloo Ooloo is offline
Planar Protector

Ooloo's Avatar

Join Date: May 2021
Posts: 2,974
Default Mobs losing aggro after a certain amount of time?

I'm not sure if this is a bug or if it's intended behavior, but I've never seen it before in all my years playing here.

While camping the goblin gazugi ring, I will often pull the placeholder off to the side and root him if I need to afk for a bit since the PH respawns are only 30 seconds apart and I don't want to lose track of the PH (people who have done this camp will know what I mean).

Even if root wears off, the mobs are all such low level that I know I'll be safe just standing there while it beats on me until I make it back to the computer.

Today though I noticed that if the mob stands there beating me for long enough, it eventually just seems to give up and it de-aggros and just starts wandering away as if I had never engaged it. I tested this behavior and it's definitely happening. I had always thought a mob that is aggroed on you will never lose aggro unless you run far enough away and it leashes.

Sadly at the goblin ring camp, when this happens it means the mob mixes back into the pack of mobs in that field and I have to go hunting for the PH again.
Reply With Quote
  #2  
Old 12-07-2022, 04:23 PM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 10,154
Default

10 min non agression mem blur classic. Got evidence against?
__________________

Gorgen (Blue) - Agnostic Troll Warrior of the XXX Dung
Reply With Quote
  #3  
Old 12-07-2022, 04:28 PM
Ooloo Ooloo is offline
Planar Protector

Ooloo's Avatar

Join Date: May 2021
Posts: 2,974
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
10 min non agression mem blur classic. Got evidence against?
Not at all, I just honestly have never seen that happen in like twenty years of playing this game haha, seemed like it *might* be a bug. I asked in /guild and /ooc and nobody had heard of that ever happening.

So does this mean that if you're sitting afk medding in innothule swamp and a froglok tadpole jumps you, it will leave you alone after 10 minutes?
Reply With Quote
  #4  
Old 12-07-2022, 04:36 PM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 10,154
Default

Yeah. Tbh i don’t have evidence for it being classic. Maybe p99 just put it in for anti zone disruption purposes (hiding in a hidden spot of SK with Quimllane trigger).
__________________

Gorgen (Blue) - Agnostic Troll Warrior of the XXX Dung
Reply With Quote
  #5  
Old 12-07-2022, 05:40 PM
Vsai Vsai is offline
Sarnak


Join Date: Dec 2014
Posts: 330
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Yeah. Tbh i donít have evidence for it being classic. Maybe p99 just put it in for anti zone disruption purposes (hiding in a hidden spot of SK with Quimllane trigger).
Patch Notes: Monday, February 13th, 2017

Haynar: Entities will be dropped from an NPC's hatelist after 10 minutes of adding no additional hate.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:54 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2023, Jelsoft Enterprises Ltd.