Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-06-2022, 11:58 PM
oldschoolguy oldschoolguy is offline
Kobold


Join Date: Nov 2021
Posts: 127
Default Why are there hell levels still?

They only were invented originally a dirty move by a monopoly to force everyone to pay longer subscriptions without creating any content. Years later, we are on a free fan server (for which I'm thankful for, it is fun). So shouldn't we remove that pointless thing? Those hell levels are just annoying.

I literally don't know a single person who missed hell levels or wanted that.

Anyhow just my rant about getting through lvl 35.
  #2  
Old 02-07-2022, 12:16 AM
Trexller Trexller is offline
Planar Protector

Trexller's Avatar

Join Date: Dec 2012
Posts: 4,570
Default

on TAKP, XP is buffed to like 4x (iirc) the p99 rates.

could be wrong on 4x, but its noticeably quite faster.

Hell levels are less of an issue there, but also if you're stressing over the 35 hell level on p99, then 59 will make your hair turn gray.
  #3  
Old 02-07-2022, 12:20 AM
enjchanter enjchanter is offline
Planar Protector

enjchanter's Avatar

Join Date: Mar 2016
Posts: 1,610
Default

because this game is filled with artificial difficulty
__________________
Eberron 60 Erudite Enchanter
Enjamin 60 Erudite Cleric
Yxarus 60 Iksar Warrior Retired
Fauvana 60 Erudite Necromancer
Erjav 60 Human Bard
Enjamini 60 Human Magician
Deepwalter 60 Erudite Paladin
Seliel 60 Human Rogue
Enjoii 54 Dark Elf Warrior
  #4  
Old 02-07-2022, 01:46 AM
wuanahto wuanahto is offline
Sarnak


Join Date: Apr 2021
Posts: 224
Default

Quote:
Originally Posted by enjchanter [You must be logged in to view images. Log in or Register.]
artificial difficulty
i demand you stop using this incorrectly
Mario's Hidden Block scenario is artificial difficulty

Hell levels are just tedious, not difficult.
  #5  
Old 02-07-2022, 02:05 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 11,330
Default

Because this project is an attempt to recreate Everquest as it was, not Everquest as it should have been.
__________________

Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung

  #6  
Old 02-07-2022, 02:08 AM
enjchanter enjchanter is offline
Planar Protector

enjchanter's Avatar

Join Date: Mar 2016
Posts: 1,610
Default

Quote:
Originally Posted by wuanahto [You must be logged in to view images. Log in or Register.]
i demand you stop using this incorrectly
Mario's Hidden Block scenario is artificial difficulty

Hell levels are just tedious, not difficult.


tedious = artificial difficulty
__________________
Eberron 60 Erudite Enchanter
Enjamin 60 Erudite Cleric
Yxarus 60 Iksar Warrior Retired
Fauvana 60 Erudite Necromancer
Erjav 60 Human Bard
Enjamini 60 Human Magician
Deepwalter 60 Erudite Paladin
Seliel 60 Human Rogue
Enjoii 54 Dark Elf Warrior
  #7  
Old 02-07-2022, 02:56 AM
Videri Videri is offline
Planar Protector

Videri's Avatar

Join Date: Dec 2014
Posts: 2,853
Default

Because, as Juiblex put it, the devs of P99 are recreating a game, not designing a game.
  #8  
Old 02-07-2022, 03:20 AM
Kaitainz Kaitainz is offline
Aviak


Join Date: Aug 2019
Posts: 70
Default

Quote:
Originally Posted by enjchanter [You must be logged in to view images. Log in or Register.]
tedious = artificial difficulty
Have to agree with Enji here...

oh, and if this game was easy, you wouldn't come back and play it for as long as we do. The difficulty is what keeps us around..
  #9  
Old 02-07-2022, 03:44 AM
Arvan Arvan is offline
Fire Giant


Join Date: Apr 2019
Location: Norrath
Posts: 582
Default

Quote:
Originally Posted by Videri [You must be logged in to view images. Log in or Register.]
Because, as Juiblex put it, the devs of P99 are recreating a game, not designing a game.
Thats sort of true…. Except for unclassic yellow text… and clicky/recharge changes… and /list… and rooting mobs… etc etc
__________________
Hey CSR When Will PNP Rule 14 Be Enforced?
  #10  
Old 02-07-2022, 06:23 AM
Solist Solist is offline
Fire Giant


Join Date: Sep 2018
Posts: 656
Default

Quote:
Originally Posted by Arvan [You must be logged in to view images. Log in or Register.]
Thats sort of true…. Except for unclassic yellow text… and clicky/recharge changes… and /list… and rooting mobs… etc etc
All of that pales in comparison to resist rates and mob atk values.

You can not resist half the ae's. Dragons do twice the melee damage they did on live.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:33 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.