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Old 05-19-2019, 03:12 AM
hotkarlmarxbros hotkarlmarxbros is offline
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Default "Camp holding" policy clarification

Hi guys,

Was holding the AC camp and went LD. The person waiting for the next spot was present and mentioned that LD means that you forfeit the camp, but she wasn't a jerk and would let me retain it. This was between spawns, my disconnect happened after the previous kill, and I reconnected prior to the next pop (though it was a bit longer than crash->login as it required a restart to get back in).

In looking for a ruling, I found this:

Quote:
If you die, go LD or leave the zone you can lose the camp if another player calls you on it. SF, AC, Lucan are no exceptions.
But the remainder of the post goes on to elaborate that discretion is key, and any "lawyerquest" or similar outside of the PNP would be met with less than supportive GM decisions. Similarly, there is this thread that states:

Quote:
In general, if the placeholder or placeholders for a spawn are being killed, that 'camp' can be considered held by the player doing the killing so long as they are keeping the placeholders (or the room if there are no placeholders) cleared, within the same zone, do not die or log off.
This uses the phrase 'log off,' that sounds a bit more deliberate than 'ld,' but again, I'm not trying to put words/intentions in the developers mouths.

So how is it? Any 'ld' at a camp means forfeit? Opinions? Harder/faster rules from admins that can weigh in on the situation?
  #2  
Old 05-19-2019, 03:34 AM
Maldarian Maldarian is offline
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They were kind, you lost the camp when you went LD
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  #3  
Old 05-19-2019, 09:34 AM
Troxx Troxx is offline
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Quote:
Originally Posted by Maldarian [You must be logged in to view images. Log in or Register.]
They were kind, you lost the camp when you went LD
This. It was very nice of them.

If you leave the zone for any reason you technically lose the camp.
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  #4  
Old 05-19-2019, 02:02 PM
NegaStoat NegaStoat is offline
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Quote:
Originally Posted by Maldarian [You must be logged in to view images. Log in or Register.]
They were kind, you lost the camp when you went LD
This.

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  #5  
Old 05-19-2019, 04:21 AM
Bardp1999 Bardp1999 is offline
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As long as you were back before the next spawn the camp was yours. You have to kill a PH to claim a camp. If you are keeping the PHers down you are fine. If a PH spawns and some else kills it.....you're fucked out of the camp
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  #6  
Old 05-19-2019, 05:13 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Bardp1999 [You must be logged in to view images. Log in or Register.]
You have to kill a PH to claim a camp.
Hadden thread taught us this is untrue. Whoever gets there first can claim the camp between spawns if no one is holding it.
  #7  
Old 05-19-2019, 09:46 AM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by Bardp1999 [You must be logged in to view images. Log in or Register.]
As long as you were back before the next spawn the camp was yours. You have to kill a PH to claim a camp. If you are keeping the PHers down you are fine. If a PH spawns and some else kills it.....you're fucked out of the camp
This is the nice thing to do...but I don't think you are correct.

Killing the PH isn't the only requirement to "hold" a camp. You also have to be in the zone, you have to be reasonably nearby.

If I'm camping the AC and decide to port and gate back between kills I will rightfully lose the camp...even if I make it back before the next pop. If I decide to camp out to do a fast transfer on another char between kills its the same thing.

Ofc, if you see someone go LD the nice thing to do is to give them the camp back if they make it back pretty quickly.
  #8  
Old 05-19-2019, 10:59 AM
Teppler Teppler is offline
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The rules state you must have a physical presence at a camp if challenged. If you’re off line, it’s impossible to have a physical presence.
  #9  
Old 05-19-2019, 11:13 AM
loramin loramin is offline
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Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
Killing the PH isn't the only requirement to "hold" a camp. You also have to be in the zone, you have to be reasonably nearby.
As Teppler noted, that's actually not true. It only applies:

Quote:
Originally Posted by Teppler [You must be logged in to view images. Log in or Register.]
if challenged.
So yeah if you're doing several spawns, and someone shows up and wants to share, you have to stay near the one spawn point you want to keep. But until that point you can kill mob A, run all the way to the other end of the zone, kill mobs B, C, and D, stop at some vendors, visit the bank, maybe get some buffs ... and as long as you get back to mob A's spawn point before A spawns, it's still your's.

From the latest revision of the Play Nice Policy ... which, BTW, I'm working on a more "fun" version of in the wiki (in hopes of getting a greater percentage of the server to read it) and would welcome any suggestions:

Quote:
Originally Posted by Play Nice Policy
In general, if the placeholder or placeholders for a spawn are being killed, that 'camp' can be considered held by the player doing the killing so long as they are keeping the placeholders (or the room if there are no placeholders) cleared, within the same zone, do not die or log off. You do not necessarily need to be at the spawn point to call it 'claimed' while it is uncontested, however, if someone else wishes to contest the 'camp' you do need to return to the 'camp' and maintain a presence at or very near the spawn(s) in order to hold it.
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Last edited by loramin; 05-19-2019 at 11:16 AM..
  #10  
Old 05-19-2019, 11:37 AM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
As Teppler noted, that's actually not true. It only applies:
What I said is true...obviously, you never lose a camp to someone else unless there is another player that wants it.

I do see what you are saying, that the mere act of running across the zone doesn't cause you to lose the camp unless someone wants to challenge it from you...in which case you get to pick (not lose it automatically).
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