#61
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#62
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On the one hand I always wished they'd extend kunark a bit for green\subsequent servers, because for the amount of content it provides it doesn't last nearly long enough for most of the playerbase. On the other hand it might make velious here more interesting because things won't be *as* top heavy when velious launches. On live I didn't get my shaman epic until like right before luclin, and I was only able to get it with a coalition of different guilds none of whom I had to pay, I just had some friends in each. That was a pretty cool time.
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#63
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#65
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Teal was a significantly nicer place to play while it was open, with far less boxing, less dudes in seal team lieing to hold camps and bumping guildies up lists etc. Teal felt a lot more community focussed for most of its existence. My hope for kunark on green is that all content is rotated hard, with the hand of god forcing adherance to it. Given how exploited green is and the abundance of 50's already, it's as if skyfire and chardok AE have existed there already...#everfrost4life. It wont be healthy in the slightest. The only hope for making a server healthy is having defined tiers of players, where only the most committed are at the top. The moment 'casuals' (for the sake of argument, >40hr/week players) are able to access high end content it all falls apart and entitlement shoots through the roof. These folks should still be struggling to level in KC when epics are released, not prepared for it with 2 60's banked. | |||
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#66
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#67
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I wasn't around for the R/C rotations or whatever, was that player conceived or did the GM's think it up and force it on everyone? | |||
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#68
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green/blue after playinf red from launch to velious end i can say without a doubt green/blue is FAR more toxic, and manipulative of staff. I imagine galach might not feel that way cause he got got from plane of sky that one time on red. which imo was pretty funny lol.
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#69
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The sweaty tryhards have had Blue as their playground for 10+ years. You would think that would be enough time to satisfy pixel lust and agree to bag limits on Green. Nope, gotta dominate that too. And Mauve server in 3 years or whatever when we start all over again.
Neckbeards will be on oxygen in their deathbeds in 2045 shooing away the nurse trying to give them a spongebath and a sympathy handjob just so they can log on their level 52 and deny casuals some Naggy pixels in late Velious. Can we start requesting now that the next iteration of PVE servers start with a Green and Teal type split, but advertise one to be hardcore competition and one to be casual rotation, and keep them separate?
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Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles | ||
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#70
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I've been in favor of bag limits for like 6 years now. That and severe xp reductions to limit the amount of max level alts.
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