#1
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Spell cast aggro nerf
https://www.project1999.com/forums/s...00#post2859700
This patch was supposed to limit clicky and proc aggro for spells the casting class does not get innately but there’s a problem. Aggro generated for the classes casting from their spell book (ie flash of light for paladins, disease cloud for SKs) is now significantly lower. Would be nice if Devs could look into this and fix the problem. I’m having to cast 2-3x harder and am still generating less aggro compared to before the patch.
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#2
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Quote:
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<Aftermath> Oleris- 60 epic necro, Olerris- 60 epic monk. Songerino 60 epic Bard
Halloween 2015 event: https://www.twitch.tv/videos/23440971 PL service https://www.project1999.com/forums/s...d.php?t=313502 | |||
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#3
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The problem in classic wasn’t low level spells being OP it was higher level threat spells not having scaling benefits to match the increased mana cost.
For paladins the aggro from low level stun (cheap) compared to medium (60mana) and high (90 mana) ... all practically identical. They all stun equally well. Fastest cast is the cheapest. Why ever spend 3x as much mana on the big one? For the damage? No thanks. I only keep a second stunnloaded because it’s on a different timer. Later expansions addressed this by having higher level spells scale up. Regardless, the point is that this patch unintentionally broke something in ways it specifically wasn’t supposed to do - now not classic. Limiting bio orb click aggro and mallet aggro click on warriors - that was the intent. It needs to be fixed is all and the devs need to be aware [You must be logged in to view images. Log in or Register.] I haven’t logged in my warrior to trouble shoot how affected my various proc weapons are affected - but I’m prepared to be disappointed [You must be logged in to view images. Log in or Register.]
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Last edited by Troxx; 02-13-2019 at 12:26 AM..
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#4
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Hopefully it gets fixed, if its classic its classic and low level threat spells should remain "OP" at least for the classes that naturally have it
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Foxpox [60 Shaman] / Foxcharm [60 Enchanter]
Foxystyle [60 Druid] /Foxfansy [60 Bard] Foxpet [60 Magician] / Foxaid [60 Cleric] Foxlich [60 Necromancer] Foxplosion [60 Wizard] Foxstab [60 Rogue] /Foxcharming [60 Enchanter] / Foxfrenzy [60 Warrior] | ||
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#5
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Willsapper is garbage aggro now as well lol
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Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | ||
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#6
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/mourn Flame Lick [You must be logged in to view images. Log in or Register.]
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#7
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Willsapper was strong aggro we’ll into PoP.
Current mechanics are not at all classic. I hope the devs look into this and fix the coding.
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#8
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Yesterday Flame lick didn’t pull a goblin off of a sarnak courier and it died. Somebody owes me a disappointing bloodstone ring!
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#9
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I will say its real nice being able to tash stuff and not get eaten, but at the same time its pretty OP. [You must be logged in to view images. Log in or Register.]
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Castigate - 60 Enchanter | Scoops - 60 Wizard | Rougey Rougerson - 52 Rogue | Carmenn - 60 Bard | <Vanquish>
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#10
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Make this post for the bugs forum ^^
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