#11
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Can confirm the exp is very much nerfed. I understand why they did it, but doing it without any warning really foiled a lot of people's plans. A heads up or some kind of transparency with communication would be appreciated.
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#12
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Quote:
I understand the devs were afraid that the higher spawn rates were going to mess things up but.. like... real talk? I had to camp a single skeleton spawn point for about 4-5 hours to get that many bone chips. There was nothing to go around in North Ro, even with whatever spawn rate increase there was. I don't want to be all salty and grumpy about it on the forums and all, but.. I spent a huge chunk of my day working on that quest. And I just want my levels... | |||
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#13
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Has anyone checked crushbone belts yet?
I tried the black wolf skin turnin in wizard guild in Felwithe, as well as warrior guild in Kelethin quest with pelts/chips/eyes/fur and each was about 1% exp at level 4 per turn in. Pretty sad. | ||
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#14
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I would like to know why the developers changed this, when it shouldn't be this low.
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#15
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Quote:
__________________
Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#16
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I see why they did it, but disagree with thw reasoning. There are no mobs to kill at level 3/4 because the amount of people. At the very least i could have done quests for xp but now that is not an option either.
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#17
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Just so you guys know, the mad rush with nothing to kill was EQ on launch day. Throw in some CERFnet issues and packet loss and you're reliving 99!
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#18
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Its a trade off for the unclassic super fast respawns that are happening now
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Quote:
Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | ||
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#19
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Even with the super fast respawns there still arent enough mobs for the amount of players. They should turn the normal xp back on for the quests.
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#20
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I see plenty of mobs up. Lvl 4 constant pulls here
__________________
Quote:
Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | ||
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