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Old 09-20-2019, 08:32 PM
Vyal Vyal is offline
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Default 25 mob limit

This is not classic.
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Old 09-20-2019, 08:44 PM
quido quido is offline
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cite source
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Old 09-20-2019, 08:49 PM
Kavious Kavious is offline
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Hes right, it should be 4 according to the recent bug report

https://www.project1999.com/forums/s...d.php?t=334283
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Old 09-20-2019, 09:04 PM
Vyal Vyal is offline
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Originally Posted by quido [You must be logged in to view images. Log in or Register.]
cite source
There's nothing in the book about a 25 mob limit.
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https://mocagh.org/miscgame/everquesttrilogy-manual.pdf
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Old 09-20-2019, 09:07 PM
Vyal Vyal is offline
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Quote:
Originally Posted by Kavious [You must be logged in to view images. Log in or Register.]
Hes right, it should be 4 according to the recent bug report

https://www.project1999.com/forums/s...d.php?t=334283
Of course EA would never tell players they would be subjected to a mob limit.
They actually fixed bugs to make sure AoE would work for players.

Any mob limit is not classic at all.
  #6  
Old 09-20-2019, 10:13 PM
Tethler Tethler is offline
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Quote:
Originally Posted by Vyal [You must be logged in to view images. Log in or Register.]
Of course EA would never tell players they would be subjected to a mob limit.
They actually fixed bugs to make sure AoE would work for players.

Any mob limit is not classic at all.
Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
The 25 Mob AE Limit will be in place, but we will evaluate this and change as necessary.

We have received evidence that ALL spells and songs were limited to a max of 4 mobs per cast/pulse until September 1999. This will be in place for Launch.
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Old 09-20-2019, 10:15 PM
Cen Cen is offline
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Nobody in classic would have been able to pull 25 mobs and kite them.
I know, you did it in classic and had a DSL/T1 line and blah blah

No, you didn't and nobody did. Stop it lol
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Old 09-20-2019, 10:24 PM
Jibartik Jibartik is offline
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Click Me
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Old 09-21-2019, 12:32 AM
Vyal Vyal is offline
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Quote:
Originally Posted by Cen [You must be logged in to view images. Log in or Register.]
Nobody in classic would have been able to pull 25 mobs and kite them.
I know, you did it in classic and had a DSL/T1 line and blah blah

No, you didn't and nobody did. Stop it lol
You're wrong 25+ mob trains used to happen constantly in classic. I remember Blackburrow trains when EQ first came out, every mob in the whole dungeon would get pulled to the entrance. Was on dial up and don't remember any problems aside from death.

There is nothing classic about mob limits period.
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Old 09-21-2019, 12:41 AM
Cen Cen is offline
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Quote:
Originally Posted by Vyal [You must be logged in to view images. Log in or Register.]
You're wrong 25+ mob trains used to happen constantly in classic. I remember Blackburrow trains when EQ first came out, every mob in the whole dungeon would get pulled to the entrance. Was on dial up and don't remember any problems aside from death.

There is nothing classic about mob limits period.
I didn't say you couldn't pull a train that big. Of course that was common!

I just wrote you couldn't pull that train and successfully kite it all.
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