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  #21  
Old 06-29-2011, 12:32 PM
baalzy baalzy is offline
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It's not as good as the Ebon mace and is also a pain in the butt to farm. Once epics are in and people need to farm jade reavers then maybe more MoSS' will hit the market.
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  #22  
Old 06-29-2011, 12:38 PM
Kastro Kastro is offline
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Just Reroll as an Ogre and go with 2 handers...
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Old 06-29-2011, 01:22 PM
falkun falkun is offline
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Quote:
Originally Posted by Kastro [You must be logged in to view images. Log in or Register.]
Just Reroll as an Ogre and go with 2 handers...
Even an ogre SK will want to pump up as much AC as ogre-ly possible.
  #24  
Old 06-29-2011, 01:23 PM
Raavak Raavak is offline
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Quote:
Originally Posted by Motec [You must be logged in to view images. Log in or Register.]
speed is irrelevent. The 'feel of a weapon? Are you kidding.
Speed is relevent when you are chasing a fleeing mob hoping you swing, like some sort of Chinese Water Torture. Most noticable in mob-packed dungeons. Though SKs have darkness, everyone forgets now and again.

Disease Cloud and Asystole are all you need for aggro.
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  #25  
Old 06-29-2011, 03:05 PM
Nirgon Nirgon is offline
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Someone hook ole Roge up with the epic code/scripts, they're working on other boxes I've played..
  #26  
Old 06-29-2011, 03:10 PM
Zeelot Zeelot is offline
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Ebon Mace is the best SK dps 1hander. You'll get the best dps out of chain tapping though.

This is why aggro weapons are good to have on raid encounters; you can rely less on disease cloud/invoke fear if you get some good procs off and you can focus on chain tapping to patch yourself to get some real dps in.
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  #27  
Old 06-29-2011, 03:18 PM
karsten karsten is offline
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just thought i'd spice this thread up by saying that paladins blind what they want to $$$$$$$$$$$$$
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  #28  
Old 06-29-2011, 06:22 PM
baalzy baalzy is offline
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Quote:
Originally Posted by karsten [You must be logged in to view images. Log in or Register.]
just thought i'd shit this thread up by saying that paladins blind what they want to $$$$$$$$$$$$$
ftfy
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Baalz Less - Humger, Baalzy - Ikscro

If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it.
Picture courtesy of azeth
  #29  
Old 06-30-2011, 01:46 AM
Swish Swish is offline
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Quote:
Originally Posted by Ektar [You must be logged in to view images. Log in or Register.]
why at start and 50? why not 2 at the start? I don't know, but I just assumed, that agro (for DC and stun etc at least) is just a numeric value, and not based on anyone else's agro
I think its a combination of things.

1. Personal preference - I'm sure you could do 2 at the start, but from experience refreshing your aggro at 50% is peace of mind that its not going anywhere but on you.

2. Concentration - People love to zone out while playing, too many now (compared to 1999) seem to have the TV on in the background or something. A disproportionate number seem to have dogs to walk and doors to answer... its just something that helps me keep my focus. Doing 2 at the start and zoning out might lead me to look away for a moment and miss some adds.

3. Something that can't quite be explained. I'm sure having 2 rogues or 1 rogue/1 monk means that doing 2 at the start just isnt enough - spreading DC's a bit more just seems to work better.

(drifting from SK weapons, but really...no SK should be struggling with aggro, a proc or whatever really isn't a requirement).
  #30  
Old 06-30-2011, 02:13 AM
greatdane greatdane is offline
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Your weapon doesn't matter at all for the purpose of tanking. You can hold aggro without a weapon - I used to tank Vindi without auto-attack on, just spamming aggro spells, to reduce incoming riposte damage. You'll still want the best weapon you can get so you actually do damage while leveling, so just get whatever you can afford. I'd say MoSS, but it never seems to be for sale. Wurmslayer will do fine if you can't afford Ebon Mace or Noct Blade. If you can't even afford a Wurmy, get that 30/40 SK 2hb, can't remember what it's called.
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