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  #1  
Old 11-02-2019, 12:44 AM
Obrae Obrae is offline
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Default Pet casting and damage

Casting gone, damage still significantly lower than classic.
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Old 11-02-2019, 12:57 AM
Obrae Obrae is offline
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Quote:
Originally Posted by Obrae [You must be logged in to view images. Log in or Register.]
Casting gone, damage still significantly lower than classic.
Additional info, happens in lguk.
Seems to work for other people.

Both our mage using a 24 pet. (earth and water)
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Old 11-02-2019, 01:31 AM
Obrae Obrae is offline
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Quote:
Originally Posted by kul69 [You must be logged in to view images. Log in or Register.]
Doesn't pet run out of mana and that is why people used to always make them sit and stuff?
gonna test it

Nope didnt work, had to go sleep ill see if it was just temp bug our pet tomorrow.
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Last edited by Obrae; 11-02-2019 at 01:58 AM..
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Old 11-02-2019, 01:34 AM
Ligma Ligma is offline
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Pets don't use mana until 51+ fire pets
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Old 11-02-2019, 03:48 PM
Obrae Obrae is offline
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Quote:
Originally Posted by Obrae [You must be logged in to view images. Log in or Register.]
gonna test it

Nope didnt work, had to go sleep ill see if it was just temp bug our pet tomorrow.
Ok today upgraded to pet lvl 29.
24 and 29 earth pet both didnt cast and arent casting still.
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Old 11-02-2019, 04:16 PM
Dolalin Dolalin is offline
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Mage pets' ElementalAttack spells weren't added until May 1999, and the Earth elemental only had a DD stun like the air pet until October 1999 when it got changed to root.

https://www.project1999.com/forums/s...d.php?t=335869

However, if the decision by staff is to leave mage pets as they are then it should of course be consistent. Either they should all cast or none should. [You must be logged in to view images. Log in or Register.]
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Old 11-02-2019, 04:44 PM
Obrae Obrae is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
Mage pets' ElementalAttack spells weren't added until May 1999, and the Earth elemental only had a DD stun like the air pet until October 1999 when it got changed to root.

https://www.project1999.com/forums/s...d.php?t=335869

However, if the decision by staff is to leave mage pets as they are then it should of course be consistent. Either they should all cast or none should. [You must be logged in to view images. Log in or Register.]
Also pets hit 88 at 49 on classic, and all level they have higher damage, should also be put in if they remover spells
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Old 11-02-2019, 04:46 PM
Obrae Obrae is offline
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Quote:
Originally Posted by Obrae [You must be logged in to view images. Log in or Register.]
Also pets hit 88 at 49 on classic, and all level they have higher damage, should also be put in if they remover spells
88 or 68 memory could be playing tricks, i am sure we can find with a little research
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Old 11-02-2019, 04:53 PM
Dolalin Dolalin is offline
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All up to staff what they want to implement.
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  #10  
Old 11-02-2019, 04:57 PM
Obrae Obrae is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
All up to staff what they want to implement.
for sure, id just go the simpliest route myself, not sure why they actually try to custom hit on mages
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