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  #1  
Old 11-30-2019, 09:02 PM
Politiko Politiko is offline
Large Bat


Join Date: Oct 2014
Posts: 12
Default Mob pathing/Movement since green launched

So what's up with mobs pathing differently?

When mobs flee and have low HP they appear to glitch as if they are running faster than their movement is actually set. It's hard to tell where to stand to melee and is very frustrating.

I don't remember this happening on Blue at all. What changed? [You must be logged in to view images. Log in or Register.]
  #2  
Old 12-01-2019, 12:19 AM
Prova Prova is offline
Orc


Join Date: Oct 2010
Posts: 45
Default

I've seen a lot of mobs that absolutely should flee that do not consistently flee. Not sure why.
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