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  #81  
Old 04-06-2019, 03:36 PM
loramin loramin is offline
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[2:04 PM] Rogean: Competition is key to our vision of the server. Unfortunately, that does bring a lot of toxicity to it in the raid scene, and we get some bad rep for that, but we also get good rep for it being a purely competitive server.

You heard it from the top: they're happy with how things are. If we can't change Rogean's mind, nothing will change. And since he no longer engages with the community, that seems to be pretty much impossible to do.
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  #82  
Old 04-06-2019, 03:47 PM
loramin loramin is offline
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Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]
Loramin, there is NOTHING keeping you from raiding Temple of Veeshan. If you wanted to, you would. I feel as though you believe the top guides on this server do not have the best interest of this project at heart. And that is ridiculous. I do enjoy your wikiguides though.
There absolutely is: the unclassic "competition" system. I keep repeating it, but everyone keeps ignoring what I say, so I'l repeat it yet again.

There are three, I repeat, three levels of guilds on this server. Not "l33t hard-working uber-raiders" and "filthy lazy casuals", but:
  1. guilds that aren't capable of ToV
  2. guilds that can do ToV (either individually or in an alliance) and are willing and able to play the unclassic P99 competition game
  3. guilds that can do ToV (either individually or in an alliance) and aren't willing and/or able to play the unclassic P99 competition game

Switching to a rotated system would by definition allow all of the guilds in group #3 , who don't currently do so, to experience ToV. In other words, it would let more of the server experience classic EverQuest content, supposedly what this server is all about. And for all this outcry over how it would destroy the server, the Sky rotation has worked awfully well for many years now.
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  #83  
Old 04-06-2019, 03:52 PM
Molitoth Molitoth is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
You heard it from the top: they're happy with how things are. If we can't change Rogean's mind, nothing will change. And since he no longer engages with the community, that seems to be pretty much impossible to do.
This server is not competition.

You have Aftermath winning 85% of the targets and everyone else on the server just waiting for them to conceed on mobs so that they can suck up the leftovers.
  #84  
Old 04-06-2019, 04:00 PM
loramin loramin is offline
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Originally Posted by Molitoth [You must be logged in to view images. Log in or Register.]
This server is not competition.

You have Aftermath winning 85% of the targets and everyone else on the server just waiting for them to conceed on mobs so that they can suck up the leftovers.
Werll, I 100% think getting Rogean to have a broader definition of "competition" is how we change his mind. But again, it seems like a futile effort right now: how do you change the mind of your benevolent overlord when your benevolent overlord no longer interacts with his project anymore?
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  #85  
Old 04-06-2019, 04:06 PM
indiscriminate_hater indiscriminate_hater is offline
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  #86  
Old 04-06-2019, 04:28 PM
rezzie rezzie is offline
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Originally Posted by feniin [You must be logged in to view images. Log in or Register.]
There's next to no way to compete with 120 people sitting at the entrance of ToV with 20 people to throw at zone pulling.
Except there is.

You were cothing up, which means:
  • you already had your raid force at ToV;
  • you had a mage in position to coth a puller.
I think by the time we even got our mage online you'd already cothed up three or four people? You had the jump on us.

It only takes one person to pull any of the trips or twins down to Aary. You had the same infrastructure we had, with people in position, and a raid force in zone. Saying that there is no way to compete with that is just incorrect - you were just not quick enough.

I've also seen Kittens pulling flurries and Eashen guards to the zone in, so you also understand the mechanics and have people capable of it.

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Originally Posted by feniin [You must be logged in to view images. Log in or Register.]
Kittens has twice cothed up to Trips in the last couple of spawns to try to get one or two trips and has been 75% up there and AM has zone pulled over top of them.
And we were very careful with the pull to make sure you did not get trained. Nothing pathed back over you, we didn't ask you guys to log out of our way.

Your only inconvenience was wasted pearls.
  #87  
Old 04-06-2019, 04:46 PM
Ennewi Ennewi is offline
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Thanks for contributing all that you have to the project. Enjoy the freed up time.
  #88  
Old 04-06-2019, 05:01 PM
Uuruk Uuruk is offline
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Originally Posted by waffel [You must be logged in to view images. Log in or Register.]
Are they going to officially announce the new PvE server that's coming, since it was spoiled in the logs Braknar posted over on reddit?
Should be coming around same time as discord
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  #89  
Old 04-06-2019, 05:12 PM
Rivthis Rivthis is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Werll, I 100% think getting Rogean to have a broader definition of "competition" is how we change his mind. But again, it seems like a futile effort right now: how do you change the mind of your benevolent overlord when your benevolent overlord no longer interacts with his project anymore?
Usually what happened in the last 24 wakes leaders up.... IF NOT... anyone wanting to or are part of the management team should ask themselves is this worth it when the leaders dont care.

I am going to guess R/N being more active now though... sucks that Braknar had to fall on his sword to get it done
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  #90  
Old 04-06-2019, 06:32 PM
Kazik Kazik is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
  1. guilds that can do ToV (either individually or in an alliance) and aren't willing and/or able to play the unclassic P99 competition game

Switching to a rotated system would by definition allow all of the guilds in group #3 , who don't currently do so, to experience ToV. In other words, it would let more of the server experience classic EverQuest content, supposedly what this server is all about. And for all this outcry over how it would destroy the server, the Sky rotation has worked awfully well for many years now.
The point of the server isn’t to give everyone BiS pixels, it’s to have a server as close to classic as possible.

Guess what? Casual players not having BiS gear is as classic as it gets.
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