#41
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Aggro something -> FD -> stand and COS at the same time. Mobs that see-invis would re-aggro; whereas, mobs without see-invis do not re-aggro you unless you drop invis. If something is dotted, it would re-aggro when the dot ticks. Quote:
Whats the King meta now, even? Rock or the safe tunnel? Latter seems like you'd have to clear out adepts who want to CHeal their boy through the walls.
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#42
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#43
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#44
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Well, shit.
I last played at the end of The Buried Sea and start of Secrets of Faydwer. SKs and Necros had a good run for 13 years of FD + COS pulling.
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#45
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#46
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http://eqshadowknight.net/archive/index.php/t-2781.html | |||
#47
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And you gotta play your best, most useful level 60 dungeon-crawler. Not a ranger, not a druid, not a wizard...one of the other ones. Monk, cleric, enchanter, mage with COTH. And you gotta group with some top-notch level 60 characters.
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#48
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Any EC geared monk and naked cleric can do it. Add better gear and it trivializes it to the point you don’t even clear the panthers. Pacify, pull king, kill, repacif and med, camp cleric/fd monk and repeat. Or kill 2 pathers, pull king to a monk or sk in water to clean tag. Stand after 26 seconds absolute maximum but generally 18ish for reset. Kill king with two melee in mostly tov gear. Fd and repeat. There ain’t a lot to say about it. Fungis should be like 10k they’re so trivial to farm but people just don’t get off their arse and do it. | |||
#49
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#50
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Seb in general had active pickup groups running at most of the camps during most hours of the day up until green launch or so. The more casual, still leveling base is what i miss most about old blue. | |||
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