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  #11  
Old 04-16-2010, 12:44 AM
LazyFuj LazyFuj is offline
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I didn't say it wasn't clear. But..

It still doesn't help the situation of boss camping.

I can see all sorts of ways to exploit this role call.

Reason I thought this meeting was about boss camping was because where is the fun in racing to get 15 members in the zone when a guild is already camping the boss.

To make this more clear, I thought people were bickering about boss camping, if this isn't the case, then disregard my post.
  #12  
Old 04-16-2010, 12:50 AM
Abacab Abacab is offline
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You can always go with Abacab's system of pop all bosses weekly at the same time and do a mad dash to claim your weekly mob

We just need an NPC to hang around Freeport with a "?" above it's head
  #13  
Old 04-16-2010, 12:50 AM
Virtuosos Virtuosos is offline
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I WAS THERE FOR THIS TOOO.....i watched every1 log into vent and leave my channel without saying hi =/













i hate you all [You must be logged in to view images. Log in or Register.]


btw -stamp of approval-
  #14  
Old 04-16-2010, 12:50 AM
Bones Bones is offline
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I like this. And agree.

However I still think this isn't nearly as effective as the rotation we had on The Rathe, but I am in no position to make any demands.

(For example, Guild A had the first spawn, Guild B has the second spawn, Guild C had the third, etc, repeat.
If a guild failed to drop the target within an hour, then the next guild in the rotation was free to attempt regardless of the numbers the guild attempting had in the zone.) This worked fairly well up until the server merge with Tunare ( Fuck you SOE!), when the whole rotation got fucked over.

The main reason this was implemented was to prevent Guild A from getting a particular raid target every time.

Also, if it was Guild B's rotation, Guild C could not start calling in his guild until Guild B's hour was up. (mainly to prevent training to try and fuck up Guild B's chances)

Just my 2cp.
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  #15  
Old 04-16-2010, 12:53 AM
Uaellaen Uaellaen is offline
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we had a rotation type going here, people didnt like it, ...
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  #16  
Old 04-16-2010, 01:00 AM
JayDee JayDee is offline
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I'm against rotation and I'm not even in IB.

It's fun to be able to assemble and execute a good game plan, snagging a mob under another guild's nose.

If you do not have the right class makeup or smart enough players, zerg formula always works buddy.
  #17  
Old 04-16-2010, 01:03 AM
Bones Bones is offline
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Quote:
Originally Posted by Uaellaen [You must be logged in to view images. Log in or Register.]
we had a rotation type going here, people didnt like it, ...
I wasn't here for that, So I wouldn't know.
However, I am willing to bet the issues weren't with the rotation itself, but with a different problem going on as a result of the rotation.

Either way, I think it is a great idea what the guilds have agreed on as long as there is some sort of agreement.

My stamp of approval. (If it matters)
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  #18  
Old 04-16-2010, 01:05 AM
Finawin Finawin is offline
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A rotation with 5+ raiding guilds? Fuck that noise lol
  #19  
Old 04-16-2010, 01:08 AM
evangelist evangelist is offline
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does this mean no guild wars?? [You must be logged in to view images. Log in or Register.]
  #20  
Old 04-16-2010, 01:12 AM
Bones Bones is offline
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Quote:
Originally Posted by Finawin [You must be logged in to view images. Log in or Register.]
A rotation with 5+ raiding guilds? Fuck that noise lol
Good point. I forget there were only 2 guilds capable of raiding back when I was playing. With 5 guilds a rotation is sort of absurd.

However, I still foresee much future griefing and GM intervention. It just seems inevitable with human nature. :/

Hopefully I am just being pessimistic.
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