#11
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I distinctly remember knowing as fact that Kunark had a +20% xp bonus across the whole expansion to get people to buy it. Sarnak fort was da bomb through 20s on live. Unrest and Upper Guk were totally ditched.
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Jersiey De'Vil <Venerate>
Green Server | ||
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#12
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I remember the Overthere being a heavily used zone for grouping in the 30s. Chain pulling constantly but those red con sabertooth tigers were nasty!
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#13
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Quote:
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
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#14
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I remember seeing the odd swarm kite going on, but I think with so many groups it was hard for them to find pulls. FM and SF (ramp) zone lines I remember being popular and the braids being a nice addition for XP/faction for those that could use them. And I know it was in the 30s because I always remember it being the point where I could stop staring at the book medding. [You must be logged in to view images. Log in or Register.]
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#15
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anyone whos going to kunark exp pre 53 is doin it wrong.
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Mitic - VZTZ - 8 Inches Unbuffed - 2008
Mitic - Blue - Inglorious Basterds/Transatlantic Rampage - 2010 Mitic - Red - Nihilum - 2014 Mitic - Green - Dial a Port (yes, porting is more fun than raid-rotations) - 2020 | ||
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#16
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Is there a current list of ZEM by zone? Im pretty sure the wiki info is out of date since the last time they patched the ZEM's.
Also, I remember there being a patch that significantly upped group exp based on the number of people in your group, 2 in a group (Duo) +5 exp, 3 in a group (Trio) +7 exp, so that it became much more favorable to group and get XP. My mage on 51 can currently kill 1-3 mobs and get 1% exp. Then I grouped for almost 4 hours in the same zone, I was getting 1% xp every 11-12 kills. Group XP never used to suck that hard, we were all the same level too. There are soo many classes that do not want to group because soloing is currently far superior, that definitely was never the case on live. I believe the group XP mods were added to off set certain class xp penalties, so if you had multiple group members with xp penalties, those penalties wouldn't pile up/stack and take the whole group down like it does. You want to increase player interaction, this is something that needs addressing ASAP. | ||
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#17
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Lake of Ill omen has never been a very popular grouping zone on P1999. I find that unfortunate given the zone's long-term popularity in the original game. Danth | |||
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#18
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on retail it had 24 thousand times more mobs by the windmill , enough to support like 5 groups
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#19
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in this thread, people who dont play green discussing where to level
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#20
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there were no swarm kiting bards anywhere on classic / live because internet / computers couldnt handle it, you would die immediately
as for exp bonus, kunark was the latest expansion, people ran there because it was NEW no one cared about ZEM or even knew it was a thing, sarnak fort was packed because it had tons of mobs and it was cool. Same with lake of ill omen and other spots like karnors / dl even the warslicks woods giant fort and FM Giant fort was super cool and still is | ||
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