Project 1999

Go Back   Project 1999 > General Community > Screenshots

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 07-26-2020, 10:50 PM
Zukan Zukan is offline
Kobold

Zukan's Avatar

Join Date: Jul 2010
Posts: 177
Default

Damn that map is amazing. I need a new desktop background if you ever feel like posting a larger version. [You must be logged in to view images. Log in or Register.]
__________________
  #32  
Old 08-02-2020, 02:14 PM
halfer777 halfer777 is offline
Kobold

halfer777's Avatar

Join Date: May 2015
Location: Minnesnowtah
Posts: 116
Default

This thread rulez
__________________
  #33  
Old 09-05-2020, 11:21 AM
Castle2.0 Castle2.0 is offline
Planar Protector

Castle2.0's Avatar

Join Date: Aug 2014
Posts: 2,433
Default

Quote:
We need an EQ rts town builder game badly.
https://www.youtube.com/watch?v=FaLyasJPyUU
  #34  
Old 09-05-2020, 02:28 PM
Jibartik Jibartik is offline
Planar Protector


Join Date: May 2015
Posts: 16,899
Default

I need to get 50 so i can stop playing this game and get back to ripping it apart hehe stupid wand nerf! lol
  #35  
Old 09-05-2020, 06:15 PM
Castle2.0 Castle2.0 is offline
Planar Protector

Castle2.0's Avatar

Join Date: Aug 2014
Posts: 2,433
Default

Just rip it apart on your way to the top man. You got what, 19 more levels to go?
  #36  
Old 09-05-2020, 06:22 PM
elkboot elkboot is offline
Aviak


Join Date: Sep 2020
Posts: 50
Default

Okay this is really cool.
  #37  
Old 09-05-2020, 06:39 PM
Khikik Khikik is offline
VIP / Contributor

Khikik's Avatar

Join Date: Apr 2019
Location: Lizard places
Posts: 3,193
Default

Very neat!

I never thought about it but a Orc dungeon/canyon zone that connected to the Oasis Orc highway sounded really cool to me. Make it like level 20 - 30 or something and would really fit in to the level of the area.

Really sweet job on this!
__________________
What does Khikik do here? - https://i.imgur.com/JvxaZ9u.mp4
  #38  
Old 09-06-2020, 02:28 PM
pickled_heretic pickled_heretic is offline
Fire Giant


Join Date: May 2010
Posts: 982
Default

I think everyone expected a deathfist orc zone and that would be a logical place. All of the major antagonists of the low lvl zones have their own home base except for the death fist orcs in the commonlands (Gnolls in blackburrow, crushbone orcs in crushbone). I guess the kobolds of steamfont could have used their own place too.
  #39  
Old 09-07-2020, 07:18 PM
wrighter00 wrighter00 is offline
Aviak

wrighter00's Avatar

Join Date: Jan 2015
Posts: 65
Default

Quote:
Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.]

Boy they screwed the south continent up royally.

did they just name the rackhajak hills rathe mountains? I hate when people screw stuff up like this [You must be logged in to view images. Log in or Register.]

Edit: Oops I'm pointing to the fear portal instead of Ogguk but its still on the wrong side of the feerottt!

Edit edit: also they got the rivers backwards in feeroot man whoever was on that section was high (Brad musta been working on that section hismelf lol)

TIL: Mountains of Rathe are supposed to be between SK and Lake Rathe not the Feerott.

What's totally amazing is the feerott isnt even supposed to connect to the swamp, super yikes.

me after 20 years: THIS GAME IS UNPLAYABLE
The Rujarkian Hills are in the mountain ranges along the edges of The Deserts of Ro, the Commons, and the Feerott. There were Rujarkian Orc LDoN dungeons up there, but that's all we ever saw of that mountainous area. That's why orcs are big in the area as far over as Highpass. That's all unseen or zoneless, unaccessible mountains in Classic. Even the orcs in Highpass are essentially coming out of that mountain range.
__________________
There's a storm coming, friend...

Rainwarden Tolo - 60 Druid

Warden of The Rainkeeper
Scout of <Riot>
Grand Historian of <Fires of Heaven> P99 Blue
Last edited by wrighter00; 09-07-2020 at 07:26 PM..
  #40  
Old 09-08-2020, 12:34 AM
Zephys Zephys is offline
Kobold

Zephys's Avatar

Join Date: Mar 2010
Posts: 194
Default

Quote:
Originally Posted by Toehammer [You must be logged in to view images. Log in or Register.]
I always thought a high level goblin tunnels/mines zone that connects Runnyeye and the Highkeep Basement would have been awesome.
We found rivervale in our dnd campaign recently. Pretty sure the twist is that a bunch of different realities collided to create the DM's homebrew world, because the other areas we've seen were very specifically not EQ inspired. Seems rivervale, runnyeye, HK, and at least part of the karanas are mostly in tact, and the DM did actually add bascially exactly what you're describing here. Pickclaws Vs Runnyeyes in the underdark basically.
Attached Images
File Type: jpg Rivervale Region.jpg (22.3 KB, 8 views)
__________________
Amaryllis: Druid of Tunare
Percival: The Red Ranger
Zecht: Iksar Shadowknight
Hafthor: Dwarf Cleric (NEW: Try GREEN Hafthor!)
Tsukiko: Human Monk
Burzma: Troll Shaman
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:48 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.