#21
|
||||
|
Quote:
IF(SKILL-TRIVIAL>=0,0,((((MAIN_STAT*10)/SKILL_DIFFICULTY)*(SUCCESS_RATE/100))+(((MAIN_STAT*10/(2*SKILL_DIFFICULTY))*((100-SUCCESS_RATE)/100))))/1000*MIN(0.95,(200-SKILL)/200)) 0.o | |||
|
#22
|
||||
|
Quote:
| |||
|
#23
|
|||
|
That is of course with the SUCCESS_RATE being defined by the aforementioned formula, and the 'main_stat' actually being a formula on the stat you are using (int, dex, str depending on the tradeskill), and skill difficulty being the coefficient of difficulty for each skill.
for instance, pottery and jc are both 4s, which are the hardest. blacksmith is only a 2. you can see there is an inverse relationship as the skill difficulty is always in the denominator. | ||
|
#24
|
||||
|
Quote:
__________________
Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid Need a port or a rez? Hit me up on IRC! | |||
|
#25
|
|||
|
am I crazy in thinking that the trivial stat has something to do with your int and the that your charactor lvl will determin how successfull you are in your combine? for instance I have int of 195 on my lvl 34 necro and my research is at 95 i can lvl 34 spells with a good amout of success but i seem to have that same rate of success with higher lvl combines .. i jsut think for research you char lvl and int have to be condidered in to the rate of success. let me know where im wrong.
Thanks! Qwesan (research) | ||
|
#26
|
|||||
|
Quote:
"Skill up" is determined by your intelligence (or dex, or str, depending on the tradeskill) + your success rate. You are more likely to skill up on a successful combine. For this reason, it is always correct to be making the closest non-trivial skill up on your skill-up path. Quote:
| ||||
|
|
|