#31
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Wait, what is a Deadly Strike?
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#32
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It's a critical hit rogues get with throwing weapons. Most rogues go with bows (for the damage and stats) but "cool" rogues use shurikens or knives/daggers. Deadly strikes don't happen with bows, but bows typically do more damage overall anyways.
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#33
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Throwing weapons also have woefully low range. A good bow with some fletched arrows has 3-4x the range of your standard fare throwing weapon.
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#34
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Ok thanks for clearing that up for me. I use a bow if Im pulling, but what kinda shurikens or daggers do these "cool" rogues use?
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#35
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Quote:
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#36
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Shurikens are the go to for most people. Some use daggers/knives because they can be summoned.
EverQuest is a roleplaying game. In that regard, most rogues should use throwing weapons. Instead, many choose to min-max, whereas some like the range for pulling, etc. There are a lot of reasons for both weapons. At the end of the day, you're playing a game for your enjoyment. Asking for advice or opinions is fine, but do what you want with that information. | ||
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#37
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Forged Javelins are pretty easy to make and IIRC stackable. Something like 125 or 200 range. Not much of a roguely weapon, but tbh the thrown weapon ranges are pretty useless for pulling.
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#38
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Auto attack and proxymity aggro are best pulling tools.
__________________
Vetus ~ Tyrs ~ Draoi ~ Audios
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#39
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Quote:
Im up for using whatever fits the bill. If I can pull with a throwing weapon now and then it would be cool, but I will ofcourse use a bow if the range implies it. Anything else is stupid and also kinda poor "roleplaying" if you ask me. I was hoping someone could link me what these rogues carry in their arsenal, but I guess Mrylokars are part of it. I appricieate all the input coming into this thread =) | |||
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#40
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Yes I am into Roleplaying in someways, I take some clues from my old DnD chars, who was always rogue. I do my "solo missions", its very rogueish behaviour to me, inside lowlevel dungeons to grab small magical items to use, fex.
I am not MinMaxing in anyway, so carrying stuff around that helps me out in a solo(not for exp) situation is nice. | ||
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