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  #31  
Old 02-11-2016, 01:12 PM
Muggens Muggens is offline
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Wait, what is a Deadly Strike?
  #32  
Old 02-12-2016, 09:35 AM
RDawg816 RDawg816 is offline
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It's a critical hit rogues get with throwing weapons. Most rogues go with bows (for the damage and stats) but "cool" rogues use shurikens or knives/daggers. Deadly strikes don't happen with bows, but bows typically do more damage overall anyways.
  #33  
Old 02-12-2016, 02:29 PM
Pezy Pezy is offline
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Throwing weapons also have woefully low range. A good bow with some fletched arrows has 3-4x the range of your standard fare throwing weapon.
  #34  
Old 02-13-2016, 11:25 AM
Muggens Muggens is offline
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Ok thanks for clearing that up for me. I use a bow if Im pulling, but what kinda shurikens or daggers do these "cool" rogues use?
  #35  
Old 02-13-2016, 12:24 PM
Samoht Samoht is offline
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Quote:
Originally Posted by Muggens [You must be logged in to view images. Log in or Register.]
Ok thanks for clearing that up for me. I use a bow if Im pulling, but what kinda shurikens or daggers do these "cool" rogues use?
They don't. Rogues use bows with stats and long range arrows strictly for pulling - never to DPS. The thrown weapons make a white crit emote on a deadly strike. Some people just like to see their own name spammed. That kind of vanity is the complete opposite of "cool" though.
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  #36  
Old 02-13-2016, 10:58 PM
RDawg816 RDawg816 is offline
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Shurikens are the go to for most people. Some use daggers/knives because they can be summoned.

EverQuest is a roleplaying game. In that regard, most rogues should use throwing weapons. Instead, many choose to min-max, whereas some like the range for pulling, etc. There are a lot of reasons for both weapons.

At the end of the day, you're playing a game for your enjoyment. Asking for advice or opinions is fine, but do what you want with that information.
  #37  
Old 02-14-2016, 03:40 AM
Jimjam Jimjam is offline
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Forged Javelins are pretty easy to make and IIRC stackable. Something like 125 or 200 range. Not much of a roguely weapon, but tbh the thrown weapon ranges are pretty useless for pulling.
  #38  
Old 02-14-2016, 02:46 PM
Phantasm Phantasm is offline
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Auto attack and proxymity aggro are best pulling tools.
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  #39  
Old 02-16-2016, 01:11 PM
Muggens Muggens is offline
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Quote:
Originally Posted by RDawg816 [You must be logged in to view images. Log in or Register.]
EverQuest is a roleplaying game. In that regard, most rogues should use throwing weapons. Instead, many choose to min-max, whereas some like the range for pulling, etc. There are a lot of reasons for both weapons.
I see where you are coming from, but I dont agree a rogue should use throwing weapons for roleplaying reasons...a "rogue" could just as well use a bow, what ever it takes is what a rogue must do. My old dungeons n dragons rogues carried a bow and other long range weaponry like a blowgun.
Im up for using whatever fits the bill. If I can pull with a throwing weapon now and then it would be cool, but I will ofcourse use a bow if the range implies it. Anything else is stupid and also kinda poor "roleplaying" if you ask me.

I was hoping someone could link me what these rogues carry in their arsenal, but I guess Mrylokars are part of it.

I appricieate all the input coming into this thread =)
  #40  
Old 02-16-2016, 01:16 PM
Muggens Muggens is offline
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Yes I am into Roleplaying in someways, I take some clues from my old DnD chars, who was always rogue. I do my "solo missions", its very rogueish behaviour to me, inside lowlevel dungeons to grab small magical items to use, fex.

I am not MinMaxing in anyway, so carrying stuff around that helps me out in a solo(not for exp) situation is nice.
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