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  #21  
Old 05-23-2021, 10:10 PM
Mblake1981 Mblake1981 is offline
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Originally Posted by starkind [You must be logged in to view images. Log in or Register.]
I think ironically the focus originally in EQ was less some artistic thing and more like holy shit we can actually make a brick wall texture so it was more about texture and the world and the worlds elements. There was no need or desire for it to fit a product. It was fine to mash stuff together into something that told the story it didn't have to be... like this perfect trail of breadcrumbs designed to engage a poor person through a skinner box X # of hours. Balance was mostly irrelevant...like holy hell auto attack works, and necro and druids devs had permission to just be OP and everyone set their challenge individually without overly obsessing of fairness, so rathe mnts didn't need to be fair for everyone and every class with a static spawn, like the silly Ettin in Stormsong. Which just doesn't hold a candle to Rathe Mnts.
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  #22  
Old 05-23-2021, 10:46 PM
Byue Byue is offline
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To be fair, I think the opposite but not to be an asshole, hear me out.

WoW is super lame with big impossible swords and bodies out of proportion and everything kind of looks the same, especially as there is a beaten path of quests/dungeons.

In EverQuest though, vastly different classes in size, in strengths, in animations.

Actual dungeos in EQ are ok, but like, not that great.
The world is not lived in while WoW world is.

So, to me, each player in EverQuest is unique in style and power and skill and that create cool art but wow world is more lived in you want to go to there, each zone is great and wow yet in EverQuest, plenty of zones you do not even want to deal with.

This is my two cents.
This is not politics we all have valid opinions here.

Specifically had Burning Wood in mind.
That zone is cancer to navigate and hunt in.
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  #23  
Old 05-24-2021, 01:46 AM
unsunghero unsunghero is offline
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Originally Posted by Byue [You must be logged in to view images. Log in or Register.]
To be fair, I think the opposite but not to be an asshole, hear me out.

WoW is super lame with big impossible swords and bodies out of proportion and everything kind of looks the same, especially as there is a beaten path of quests/dungeons
Yup. Completely agree with this. Something about WoW’s style is too exaggerated while eq’s is more authentic. WoW has always appeared to me a toned down version of warhammer 40k
  #24  
Old 05-24-2021, 02:25 AM
Jimjam Jimjam is offline
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I like Everquest as the characters look like hand painted dungeons and dragons figurines rather than coloured in skins relying on the engine doing most the work.
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  #25  
Old 05-24-2021, 02:46 PM
Mblake1981 Mblake1981 is offline
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