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#162
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#163
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#164
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![]() The point of variance was not to prevent poopsocking, it was to prevent the need for GM interevention. The WINDOW of variance was increased* to reduce the chances that a guild would consider poopsocking. The guilds that chose to continue to poopsock did so because they wanted the raid mobs of which at the time there were only 6, one of which was worthless and one of which was quickly losing priority when sky opened.
Now that more raid mobs are available those same guilds still want the original 6 mobs and then some and currently RACE for them. There is no premobilizing unless it's the last few mobs in window. Recently, there has been very little GM intervention save one incident that I am aware of. Poopsocking was limited by the sheer number of mobs available in the game. Furthermore, my "crazy FTE" situation is exactly what happened for months with Noble Dojorn, of which was a raid target with a known spawn time down to the second. How many times were the GMs petitioned during that timeframe between Divinity, IB, and DA? Anecdotal or not this is not a fallacy based on a hypothetical, this is historically accurate for Project 1999. *I want to point out that an indirect result of the original window was that the variance was misunderstood and was then doubled to reflect the post by the GMs, so the increase was merely a correction to the original intended value which WOULD dissuade more from poopsocking | ||
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#165
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But, more importantly, i like it the way it is doesn't mean squat here. I liked having my necro be able to snarekite, unfortunately "i like" isn't a legitimate argument. | |||
Last edited by Skope; 06-01-2011 at 02:19 PM..
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#166
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![]() No need to be rude.
Conversely, the system is as it is, by virtue of the server admins and GMs, regardless of what you yourself want. So there! Nyah.
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Athiyk Phor`Phalar - Priest of the Hate God.
Daishelo D`Avol - Coercer to the Spires of Innoruuk. http://db.goonquest.com/profiles/317 | ||
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#167
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![]() There's quite a bit I think the lot of us can agree with, including the decreasing of variance windows. Of course, the GM involvement and /petition that would inevitably come from that would mean it'd have to be done as an overhaul rather than a patch-up. It's certainly possible, so i don't see why so many people are being so damn negative about it. If i'm coming across that way, please know that it's not my intention. I've got quite a few ideas in my head.
Aadill, i actually want to lessen the burden on the GMs. There are ways to do this. The population is quite high, i'm sure there is lots they still want to get done. I'm not doing this to dick anyone over or for my own benefit. I honestly thought variance couldn't survive during kunark and expected it to be gone when i came back... i was unpleasantly surprised. But the reality is it still poses problems for the playerbase and the devs for future expansions and zones and it should be dealt with. | ||
Last edited by Skope; 06-01-2011 at 02:27 PM..
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#168
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#169
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#170
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I don't mean to troll, I'm just making a point.
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Athiyk Phor`Phalar - Priest of the Hate God.
Daishelo D`Avol - Coercer to the Spires of Innoruuk. http://db.goonquest.com/profiles/317 | |||
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