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  #31  
Old 12-07-2018, 10:13 AM
Legidias Legidias is offline
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My key point was that 50 AC isnt going to mitigate that much difference against a lvl 65 mob. 1200 AC does.
  #32  
Old 12-07-2018, 03:16 PM
Jimjam Jimjam is offline
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* wanted to see how different classes mitigate... Damn auto correct, right? [You must be logged in to view images. Log in or Register.]
  #33  
Old 12-07-2018, 03:21 PM
beargryllz beargryllz is offline
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Quote:
Originally Posted by Sonderbeast [You must be logged in to view images. Log in or Register.]
That's a lot of damage
I understood this reference
  #34  
Old 12-11-2018, 05:44 AM
Naerron Naerron is offline
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also does 26 hate per swing in your main hand, something to think about
  #35  
Old 12-11-2018, 06:20 AM
Ostepop Ostepop is offline
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Quote:
Originally Posted by Legidias [You must be logged in to view images. Log in or Register.]
My key point was that 50 AC isnt going to mitigate that much difference against a lvl 65 mob. 1200 AC does.
Are you talking about displayed ac? That number is meaningless.
  #36  
Old 12-11-2018, 09:09 PM
Sonderbeast Sonderbeast is offline
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But Jim, AC doesn't mitigate max hit, it mitigates the number of times hits are max.

AC === ???
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  #37  
Old 12-11-2018, 09:36 PM
Jimjam Jimjam is offline
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@draconite, didn't mean to imply it did...
  #38  
Old 12-13-2018, 12:05 AM
Troxx Troxx is offline
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It’s a second rate expensive weapon for those who rely on recharging clickies to hold aggro. Discounting clicks, offhand procs represent 1/3 of your total spell/proc based threat. Proc aggro is more significant than white melee threat. A warriors job is firstly to hold aggro. A non proc offhand is 33% less total procs and means you will have to wait up to 33% longer for that first proc to lock down a mob. Offhand difference in whit dmg threat is pretty negligible.

Blade of carnage boasts excellent stats and good dps and white dmg threat (albeit minimal). What it lacks (and using it you may suffer from) is threat generation. If you and your guild always use clickies as a crutch it can work well enough, but in the end you and your guild may suffer.

100hp is a wash with a competent heal crew and defensive.

Trust your gear base and have rock solid aggro. If you died either your overall gear is sub par (less likely) or there was a hiccup your heal chain (much more likely). BoC will fail compared to very cheap buyable alternatives in the threat department.
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Last edited by Troxx; 12-13-2018 at 12:13 AM..
  #39  
Old 12-13-2018, 12:18 AM
Troxx Troxx is offline
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Quote:
Originally Posted by Naerron [You must be logged in to view images. Log in or Register.]
also does 26 hate per swing in your main hand, something to think about
26 hate per double attack primary or per single hit? Max haste would be 52 x23 hits a minute = 1200 threat.

Vs a faster 9/18 primary that procs ~900 threat twice a minute (infestation) and drops off a mob I’ve duo’d? That’s 1800 threat procs alone plus a faster weapon (more dmg bonus hate applied) with a not awful ratio.

Something to think about ...?

There is a case to be made for using if offhand, but even then blue epic will yield better overall dmg output results. For mainhaind, there’s not really a smart defensible position. Any number of *bad* tradable aggro weapons from the kunark era generate much more threat primary.
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Last edited by Troxx; 12-13-2018 at 12:23 AM..
  #40  
Old 12-13-2018, 12:53 AM
Pint Pint is offline
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Proccing for aggro is too classic for p99
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