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  #41  
Old 01-07-2017, 11:50 PM
Swish Swish is offline
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Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
Thousands of people play here, yet less than 100 shape the end game. Does this seem right?
NO!
  #42  
Old 01-07-2017, 11:54 PM
arsenalpow arsenalpow is offline
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this isn't new, when the uncooperative guilds aren't around people will play nice

https://www.project1999.com/forums/s...ad.php?t=76871
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  #43  
Old 01-08-2017, 12:01 AM
Swish Swish is offline
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Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
uncooperative guilds
Except the same guild that wanted cooperation in that thread link ended up taking a giant dump on guilds who were just breaking into the raid scene once they'd fenced off some pixels for "casual guilds" during Kunark, where obviously the most hardcore guild who didn't want to compete in Class C ended up calling a raid alliance between 3 guilds "casual scum guilds" (CSG) or "team gimpatron".

The meta shifted that way because BDA (and Taken) were zerging with 70-80 on dragons that died within 5 seconds of being engaged.

So what happens when Moonlight Crusaders or Supremacy want to raid with 25-30? They're told that they're making the rotation untenable.

Better nuke it eh?

gg BDA, glad you're gone.
  #44  
Old 01-08-2017, 02:18 AM
EdTuBrutus EdTuBrutus is offline
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It's very interesting that there are near server high populations. This was the real issue that the original EQ Devs never understood, rare and contested content does not draw people into the game and create interest in the game. It does the opposite.

It;'s why the whole 7 day respawn is absolutely idiotic. It allows a tiny number of players to control the content of the game, get their rocks off denying people content and in the end that becomes the core focus of high end content consumers. Mobs spawning every single day - once per 24 hours would boost the server pop, probably double it AND get rid of the 24/7 content thieves whose participation does nothing but reduce others enjoyment - indeed that is their ONLY goal at this point. They control the mob, you don't get the mob, they chuckle and jerk off thinking bout it.

At its core, there was and is a great game in Everquest. But it was ruined by some pretty ridiculous design decisions that every game since EQ has proved were both unnecessary and counterproductive in terms of keeping people's interest and keeping them playing the game.
  #45  
Old 01-08-2017, 02:19 AM
getsome getsome is offline
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On a side note, aside from Infernus who is nearing primetime. Mobs are up in ToV right now and all the guilds are sleeping and getting a good nights rest.
  #46  
Old 01-08-2017, 06:36 AM
Leiker Leiker is offline
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Pixels for everyone!
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  #47  
Old 01-08-2017, 06:57 AM
EdTuBrutus EdTuBrutus is offline
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Quote:
Originally Posted by Leiker [You must be logged in to view images. Log in or Register.]
Pixels for everyone!
11 guilds want pixels for everyone.

2 guilds wants to control pixels.

This is the best weekend since I started on P99. Keep it that way by making A/A join the rotation. If they refuse - ban them.
  #48  
Old 01-08-2017, 07:41 AM
Ikon Ikon is offline
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Quote:
Originally Posted by EdTuBrutus [You must be logged in to view images. Log in or Register.]
It's very interesting that there are near server high populations. This was the real issue that the original EQ Devs never understood, rare and contested content does not draw people into the game and create interest in the game. It does the opposite.

It;'s why the whole 7 day respawn is absolutely idiotic. It allows a tiny number of players to control the content of the game, get their rocks off denying people content and in the end that becomes the core focus of high end content consumers. Mobs spawning every single day - once per 24 hours would boost the server pop, probably double it AND get rid of the 24/7 content thieves whose participation does nothing but reduce others enjoyment - indeed that is their ONLY goal at this point. They control the mob, you don't get the mob, they chuckle and jerk off thinking bout it.

At its core, there was and is a great game in Everquest. But it was ruined by some pretty ridiculous design decisions that every game since EQ has proved were both unnecessary and counterproductive in terms of keeping people's interest and keeping them playing the game.
I believe its the opposite to be honest. Games like WoW survive on casuals, EQ is about long term investment of time. Thats what made it popular with poopsockers.

I played EvE for 13 years and its the same. Its not a casual high turnover game, you can't sign up and be done with it in 3 months like a lot of other new games.
  #49  
Old 01-08-2017, 09:53 AM
ArumTP ArumTP is offline
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Quote:
Originally Posted by EdTuBrutus [You must be logged in to view images. Log in or Register.]
11 guilds want pixels for everyone.

2 guilds wants to control pixels.

This is the best weekend since I started on P99. Keep it that way by making A/A join the rotation. If they refuse - ban them.

Good luck with that.
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  #50  
Old 01-08-2017, 10:07 AM
bktroost bktroost is offline
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Quote:
Originally Posted by ArumTP [You must be logged in to view images. Log in or Register.]
Raid windows gonna get long
Quote:
Originally Posted by getsome [You must be logged in to view images. Log in or Register.]
Mobs are up in ToV right now and all the guilds are sleeping and getting a good nights rest.
Actually Arum, as I was talking to some of the banned guild's people, this was a big concern of theirs. While they are not involved this weekend, they live on this server and their concerns are still valid.

So it seemed like a win/win scenario for CSG to choose to leave all our mobs up in ToV until a designated time and down them all at once by pulling to exit. That means we had to make two costly choices.

One was that we couldn't crawl to the mobs, which was on everyone's mind. Second was that it meant we had to trust that everything would still be up and people would follow the agreement.

So in the end, everyone has followed the agreements (no lawyerquesting even) and all mobs are going to be stacked tighter than ever! (and we got to sleep in!)

It's going to be a good day for the server.
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