#231
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#232
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Zeonick - Level 57 Barbarian Shaman
Zeonics - Level 24 Barbarian Rogue <Bregan D'Aerth> | |||
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#233
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The entire server has progressed greatly since its inception. Each one of these changes is a step closer to the classic era. People tend to focus on the negatives though, the removal of things they liked. Plenty of things have been added/made more classic that benefit everyone that people tend to forget. Specialization for example was made a flat rate rather than a random % (because classic), as a result all mana users end up using less mana. DoTs all gained a tick duration based off a recent bug report empowering casters with DoTs. Instant clicky to refresh global cool down was a manual addition that wasn't in on the server originally. Among many other classic changes that people love and utilize every day. I get that people see something they had get taken away, and get frustrated. But you lived with it just fine back in 2001, you'll do just fine now that you're 15 years older.
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#234
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The only change that actually bothered me was the loss of targeting rings. I hate melee'ing flying mobs in EQ, it's so annoying and stupid the way the mechanics work, very nearly annoying enough to get me to play an int caster.
Still, old-school EQ is so much more entertaining than the thing it grew into that it's easy to do without the things I liked about the evolved client/UI.
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crabby old man playing 4000 year old goblin sim
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#235
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Great post here, Dald
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Lootenant Dan <Hierophant>
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#236
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I would also like to add that the people that are frustrated by classic changes are usually the ones who have only been around a few months. While I'm not a veteran player here(3 years), I've been here long enough to see a lot of the changes that Dald mentioned in the post above. You don't think I miss getting full HP/Mana on every ding? Every step they take to add/remove non classic mechanics is a step in the right direction, since the goal of this project is to imitate 1999-2001 Everquest
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Lootenant Dan <Hierophant>
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#237
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Back in the day...
I get the feeling sometimes that people here really didn't play back in the old days.
It kinda baffles me how there are arguments over the quality of client enhancements being a bad thing, I seem to recall that no one complained about them back in the aught-naughts (2000's). People did complain about releases of half baked products, content problems, bugs, patches taking forever, servers brought down with too much traffic on an update. But really, QoL enhancements to the client being bitched about, seriously? I don't recall anything like that ever happening in those days. I get nostalgia, I am over 40 years old, I totally get that. This place seems more like it's run by 20-something hipsters that are grasping at a past that will ever elude them since they are too young to know better. I have very serious doubts that true ol' folks run this place, it seems that with age comes the wisdom to know that bullshit should not be tolerated when people are trying to have fun, and SonyEQ produced quite a bit of BS, especially from the mind of BM, who got shit canned, as I recall. (Or left for other projects with a trail of flowers and perfume as well as a parade of virgins throwing rose pedals at his feet, thanking him for such a great game.) Oh, and didn't anyone see The Guild episodes making fun of SOE? Uh, they were not inaccurate, that place was run by complete idiots for quite a bit of time.... which is why WoW ate their ever-luvin lunch... /rant | ||
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#238
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#239
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let see:
Research done an proven many times that these "QOL" things you all want where not in during the stated goals of this server. SO because you all want these "QOL" things , Then the server admins should just change their stated goal for this server. YEA that makes sense (rolls eyes) PS Since so many are fans of these QOL items guess what their is two other server you can play on that have these in. TAK project and Project 2002.
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------------------------------------------------------------- Nilbog: " I'll keep making classic changes when I can, regardless if people threaten to quit. I'm here to recreate classic eq; not to make people happy." | ||
Last edited by Buellen; 08-12-2015 at 10:33 PM..
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#240
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No Scroll Wheel to 3rd, no cycle targets hotkey, no mana in inventory display, no buff timers, no maps, only 1 hotbutton page. Does have compass though! Would love if that client were compatible with our code but I'm guessing it isn't.
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