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  #11  
Old 09-14-2021, 01:11 AM
Arvan Arvan is offline
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best innovation would be link your in game account to your forum account and show the amount of hours played so i can ignore all the idiots
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  #12  
Old 09-14-2021, 05:22 AM
Mblake1981 Mblake1981 is offline
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Quote:
Originally Posted by Tethler [You must be logged in to view images. Log in or Register.]
This is probably the most realistic answer here so far
Yes, i have seen talk of it. Guys are psyched that it will be the new best thing, these are promises made before such as the digital download era being a time of wonder when in reality I played few titles during it. i really should have got off this ride back in 2007.
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  #13  
Old 09-14-2021, 05:43 AM
Khikik Khikik is offline
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I don't think it will be any one 'feature' that defines or sets it apart from the rest. But high polish and I personally hope focus on the core game-play and content as opposed to payment models / hooks.

If there is one thing I would be impressed by it would be a well polished VR-MMO. Unfortunately with the price point of VR systems it would most likely also have to be fully playable non-VR as the initial cost of VR would price out a lot of players.
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  #14  
Old 09-14-2021, 08:23 AM
Jimjam Jimjam is offline
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Being able to buy a coloured 3D print of your character model would be cool.
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  #15  
Old 09-14-2021, 09:24 AM
YendorLootmonkey YendorLootmonkey is offline
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You go to a local clinic to have a licensed medical professional record your height, weight, BMI, burst/sustained run speed on a treadmill, jump height, other biometrics, etc. for submission to the developer as part of the character creation process and that determines your character's abilities.
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  #16  
Old 09-14-2021, 10:56 AM
Mblake1981 Mblake1981 is offline
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Quote:
Originally Posted by Khikik [You must be logged in to view images. Log in or Register.]
If there is one thing I would be impressed by it would be a well polished VR-MMO. Unfortunately with the price point of VR systems it would most likely also have to be fully playable non-VR as the initial cost of VR would price out a lot of players.
Will haste spells mean you swing your arms faster in real life?
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  #17  
Old 09-14-2021, 11:22 AM
Fammaden Fammaden is offline
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Originally Posted by Mblake1981 [You must be logged in to view images. Log in or Register.]
Will haste spells mean you swing your arms faster in real life?
They will see how much meth you can take before your heart explodes and base your max haste percentage off that.
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  #18  
Old 09-14-2021, 12:27 PM
Mblake1981 Mblake1981 is offline
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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
They will see how much meth you can take before your heart explodes and base your max haste percentage off that.
"The Future People"

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  #19  
Old 09-14-2021, 12:36 PM
Kohedron Kohedron is offline
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LOL

OP thinks fat pudgy revolting snaggletooths are actually going to upload their disgusting face for everyone to laugh at
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  #20  
Old 09-14-2021, 12:57 PM
Delekhan Delekhan is offline
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As mentioned prior, NFTs intertwined with in-game usability are the next major MMO breakthrough in my mind. NFTs with utility (entertainment) will be quite the sight to see when it comes to fruition. We'll see if it can scale though, I don't think we're there yet.

As a thought experiment, I find it interesting that the way items are generated in classic Everquest play well in a future where NFTs are commonplace. Imagine game items like Manastones, Fungi Staves, etc trackable on a blockchain.

Personal feelings on this aside, I think this path is inevitable.
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