#251
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Every guild has an equal “right” to mobs. If your guild is struggling, form alliances. Everyone IS free to enjoy the end game content. You shouldn’t force the GMs to give your guild a turn because a server with thousands of players can’t pool together and beat one guild.
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60 GrandMaster <Aftermath>
Tarew Marr former <Noble Lion> | |||
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#252
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IMO the best thing for the community would be to keep the server as competitive as possible, and require Seal Team to stream their raids. I think hundreds of people would watch this, which would expose our project to new players, and keep our game thriving. It also would level the playing field with knowledge.
If you don’t want to raid hardcore, don’t. There are other servers around. Raiding classic EQ was supposed to be hard. Now that we have a wiki of what to do for each encounter, it becomes trivial without the possibility of someone else taking it.
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60 GrandMaster <Aftermath>
Tarew Marr former <Noble Lion> | ||
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#253
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What they can't stomach, and many didn't expect coming into P99 for green, is that they not only lose most of the time but are never allowed to win either. In P99's raid meta, the dominant guild has a real knack for never accepting defeat even when its handed to them as clear as day when the little guy prevailed for a change. Its always straight to the lawyerquest, fishing for concessions to block the competition out of future attempts. You know this damn well with your experience. How many times have you been involved in a situation like "we can't contest this mob at this time of day, but we can go pressure Riot with our tiny force and try to make them screw up and give us something to petition"? That's the overriding meta that raid guilds here operate under. On blue you have two and three entities at a time who are fluent in this back and forth and have played it against each other for years. These green guilds however, they came in and found out that even when David beats Goliath a win is never ever allowed to stand on its merits. Competitive people pat the opponent on the back and say good game see you next time. Bullies do everything they can to beat your morale down and try to intimidate you to never try again. So when you see these green dudes saying these things, its not that they hate ST for spending more time or having more people or working harder at being on top. They hate all the effort that goes into rigging the game when they do take a loss. And they weren't prepared to see this coming from outside of the blue raid scene as so many on green have. | |||
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#254
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I’m not nor ever will be of the mentality that “everyone should get a trophy”, but when your version of competition is a complete zero sum game that leaves 95% of the playerbase with nothing and zero progress, it will never be successful. It will suck for everyone that didn’t get some form of progress, which will make them quit, which will lead to a dead server. Personally to me it looks like it’s the early game and re-rolling/twinking new chars that is keeping P99 alive, not the end game. The end game is what pushes people away | |||
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#255
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Full rotations? Idk man. EverQuest is either casual or it’s not. I haven’t seen very many examples of in era end game raid mobs being rotated. If your hard core enough to get to level 60 in kunark, your hard core enough to form an alliance with other guilds. Networking is one of the fun parts of the game.
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60 GrandMaster <Aftermath>
Tarew Marr former <Noble Lion> | |||
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#256
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Just wow | |||
Last edited by Vizax_Xaziv; 02-10-2021 at 12:06 AM..
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#257
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#258
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Classic was much more about exploring the world and making friends. It’s not a classic problem to have as many max level toons as fast as there are here. It’s only a zero sum game because people cry about seal team winning instead of banding together and beating the other guys. I mean is every raider on the server in Seal Team? Progression? The best items in kunark drop off of myconid spore king. That can be trio’d
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60 GrandMaster <Aftermath>
Tarew Marr former <Noble Lion> | |||
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#259
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#260
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