#11
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Coalition of Tradefolk Underground
Rogues (formely known as Coalition of Tradefolk Ill) source : http://web.archive.org/web/200303252.../Antonica.html | ||
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#12
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Innert Potion Quest (Erudin)
Freeport Militia (East and West Freeport guards) Corrupt Qeynos Guards (Some of the guards in Qeynos) Coalition of Tradefolk (Freeport merchants) Coalition of Tradefolk Underground (formely known as "Ill") (Freeport Rogues) Carson McCabe (Leader of Highpass) This quest is a much easier way to raise the factions from the messenger quest. However, it requires fixing factions with Erudin (guards and casters), so as an Iksar, the messenger quest is the quickest way to go, unless you care about Erudin factions. The messenger quest though gives very bad factions with the corrupt qeynos guards, and since our dear Lieutenant Dagarok (slashes for 200-300s, harm touches for 700s) likes to hang around the Silent Fist house, Iksar monks might feel the need to do this quest. In the Erudin castle, on the third floor, there is an enchanter named Toresian Fhabel. He will ask you to deliver a potion to Slansin, who is in the Vials of Vitality shop in the basement. Giving the potion to Slansin will make him laugh at you, as he pretends not to be the real Slansin (I do not think the real one exists at all), and give you the factions. I only know that 600 times is the required time to fix the factions with the corrupt qeynos guards. The other factions might require more or less to fix, but I had already fixed them, so I cannot tell. I died to Dagarok between 5 to 10 times. I could not resist, I had to do this: Result: Freeport Militia : Not checked yet (Previously dubious) Corrupt Qeynos Guards : Dubious Coalition of Tradefolk : Ally (Was already maxed) Coalition of Tradefolk Underground : Ally (Was already maxed) Carson McCabe : Not checked yet (Previously dubious) a strong prove for the quest source from : http://web.archive.org/web/200303252...nnert%20Potion also the source are also available in Project 1999 - Game Companion http://www.thesilversandbox.net/p1999/main_l.php Silversandbox >> Resources >> In-game >> Faction guide. | ||
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#13
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=( checked patch note
no fix on this yet | ||
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#14
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hope this will be fixed someday
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#15
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anyone tested this quest recently?
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#16
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Went to do this quest yesterday to raise my Corrupt Qeynos Guard faction (which I managed to somehow lower... still can't figure out how). I was surprised to find the faction loss with the Erudin High Guard and Erudin High Council. Still not fixed, it seems.
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#17
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Fixed, pending update.
This took a while.. -both slansins created with their appropriate factions and quest text -they are spawnable via quest triggers with Toresian -their quest turn-ins will yield the proper faction -giving real slansin the potion will depop him -giving the fake slansin the potion will not depop him -killing the fake slansin will make the real slansin pop in the back room. he will then path to the counter as usual. -there can be only 1 slansin! | ||
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#18
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Quote:
i though it was killing the real slansin will make the fake slansin pop because there is no one want to do the quest with the real one ( give the bad faction ). i think the one who wrote that message thought the one who give the good faction is the real one and he doesn't know by talking to the quest starter can pop him instead of killing but ya...thanks for looking this for me =D thanks alot | |||
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#19
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Horray! Gonna need to drag a cleric along, running past erudite guildmasters invising every few mins to do turn-ins will eventually result in invis-drop at worst time imaginable, followed by ice comets and crap.
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Brutillus 60 Dragon Hero Bracer Shadowknight - <Awakened>
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