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Old 04-27-2015, 12:09 PM
Trihaal Trihaal is offline
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Default Warrior weapon question

Hey guys,

I've read every post in this forum, and I can't find a common answer when asked the question...1H/Shield, 1H/1H, or 2H weapons.

I'm only level 7, so have a bit to go before dual wield. I currently have a sarnak battle hammer, green jade broadsword, and chitin shield.

Should I be using my battle hammer or the broadsword and shield?

When I get dual wield, should i go with that?

Any input appreciated. Thanks!
  #2  
Old 04-27-2015, 12:44 PM
Itap Itap is offline
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Use your broadsword and shield until you get DW, then use the broadsword and perhaps Sarnak Skullsplitter (if money is an issue, you can pick one up for around 100pp) in offhand.

Once you hit 20, and the damage cap is lifted, I would suggest picking up a Staff of Battle. Hands down the best weapon a warrior can get for the price.

Once you hit 37, try picking up a pair of SSOYs.
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  #3  
Old 04-27-2015, 01:27 PM
Trihaal Trihaal is offline
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That's great input! Exactly what I was looking for. Thank you!
  #4  
Old 04-27-2015, 01:57 PM
emdubwubwub emdubwubwub is offline
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Acid Etched War Swords are essentially the same as SSOY, but about half the price. The only difference is how they look. Ykeshan War Clubs are even less expensive and have a better ratio, but... they look like wooden clubs.

I agree with Itap though, Staff of Battle will take you a long way.
  #5  
Old 04-27-2015, 02:13 PM
Trihaal Trihaal is offline
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Wow you're right. I'll probably save for the acids. Definitely going to get a Staff of Battle at 20 though.

I'll use my Green Jade Broadsword primarily, but keep my Sarnak Battlehammer on me and train 2HB in groups so i'll be ready for it.

Thanks guys!
  #6  
Old 04-28-2015, 09:24 AM
Roguejm11 Roguejm11 is offline
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At what level do that acids and clubs proc though?
  #7  
Old 04-28-2015, 09:56 AM
Jimjam Jimjam is offline
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I suggest not bothering using dual wield when you first get it (unless you have an offhander with a useful proc*).

You attack so rarely with low skill it isn't worth it, and last time I checked dual wield will skill up even when you are wielding a shield!

*I previously noticed off hand procs can fire even when dual wield fails to produce a swing.
  #8  
Old 04-28-2015, 10:02 AM
Kutsumo Kutsumo is offline
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My issue with SSOYs is that their DPS agro is going to be very far behind any decently geared melee in your group, and by using them you're putting yourself in a position to completely rely on procs for agro. Higher DPS weapons don't necessarily fix this entirely, as an epic rogue or club/sos monk will still out dps something like wurmslayer/JLS (or Jarsath/JLS on a budget), but the mobs will die faster and you should be able to keep a lead on agro if they flop and evade like they should be. This changes at 50 when sarnak hammer and silken whip keep pretty good ratios while ALSO providing good agro procs.
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  #9  
Old 04-28-2015, 11:09 AM
Ele Ele is offline
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Quote:
Originally Posted by Roguejm11 [You must be logged in to view images. Log in or Register.]
At what level do that acids and clubs proc though?
SSoY = 37

Acid and Club = 40
  #10  
Old 04-28-2015, 11:15 AM
Samoht Samoht is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
SSoY = 37

Acid and Club = 40
Acid is also 37 according to wiki.
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