#181
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You seem to be confused about the nature of the nerf. You can still target the nearest mob with a keyboard bind. You just can't cycle through nearby targets with a keystroke. You can still /assist with one button press. There is zero reason why your disabled friend cannot play a Mage on Green. He might not be able to do some more complicated solo splits using root nets or handle adds as well as before. But he can easily group or duo with a Mage and lose basically zero effectiveness from this nerf. I know that for a fact because I barely ever used cycle targeting on my Mage.
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#182
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Didn't people post links earlier in this thread showing that cycle targeting was in the game at some point in 1999?
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#183
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Quote:
This completely ignores the fact that musical composition can be done without an instrument or even hands....but please the obvious loss of musical virtuosity is the sad fate of a handless spaghetti maker | |||
Last edited by 3d_glasses; 10-22-2019 at 01:28 PM..
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#184
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Quote:
Lots of people confusing cycle targeting and true classic tab targeting though. If you think you need to use a mouse to get most the targeting done in the absence of cycle closest npc then you are bad at eq, should feel bad and don't deserve cycle target. Work on the rp elements of your toon. Quote:
I like how he switched from compose (easy buy in) and moved them goalposts to play (better supports his argument). | ||||
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#185
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#186
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Yes. But i am 3rd mob deep so you can't get a target on me.
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#187
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no tab targeting is aids.
Can't imagine playing a chanter on green. mouseclicking is disgusting, I feel like one of those disphits that clack their spell gems to cast | ||
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#188
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Quote:
Target cycling helps SOME situations using SOME strategies with SOME classes. Why doesn't your friend play any of the 7+ classes that simply need to /assist tank? Why don't you guys utilize one of the many comps / pulling strategies that are able to consistently solo pull? Why can't your friend literally walk 5 feet over to put the mob he wants to target closest to him? How was your friend able to determine with minimal beta testing that the game was "utterly and completely unplayable"? If you guys want to play together, there are so many ways to make it work. | |||
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#189
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#190
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Quote:
I'm personally content with the idea of having to mouseclick, in one respect. It allows the players who are the most skillful AND adaptable to rise above the rest, and stand-out. In some respects it increases the challenge, and therefore makes the game even more rewarding. But the game is already extremely rewarding and challenging, with tab targeted included. Tab targeting removes one aspect of the challenge, there's no doubt. But it's a shitty challenge. It's clunky, frustrating controls that were quickly done away with in live, because they made the game far less fun on an hour-to-hour basis. Because yes, it raises the skill-floor. But it also lowers the skill-ceiling. That's what you seem to be missing from the violin/spaghetti analogy, whether intentionally or unintentionally. It is not possible to be as effective at crowd control without tab targeting, as it is with tab targeting. In a perfect group, with an experienced, component tank, using multiple keyboard commands? Sure. But that isn’t the reality of P1999 for the vast majority of players and groups. Tab targeting permits sublime and skillful CC when the worst-case scenarios happen, when people mess up or aren’t optimal, masterful players. This is the majority of the EQ experience for the majority of players. The server stats show most people never hit raiding level, and primarily grind in PUGs. I can say from my casual experience playing mid-level on blue at three points (beginning, middle and end of the beta cycle), that it's extraordinarily rare to find a player who doesn't regularly make mistakes. Tab targeting is the hands that allow for skillful, rewarding crowd control in the unpredictable environment that we usually find ourselves in. Mouse clicking is the blunt instrument that reduces us all to pasta boiling. There is no finesse to it. There is endurance of the frustration. Quote:
Quote:
2) It's not just my friend, it's a significant percentage of the player base that is less privileged than the very few who a) post frequently on the forums b) 'master' the game to the point where they've lost touch with the gameplay experience of the majority. | |||||
Last edited by Treehorn; 10-22-2019 at 05:09 PM..
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