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View Poll Results: What class could kill Vindi with the least amount of players. | |||
Enchanter | 55 | 31.25% | |
Magician | 31 | 17.61% | |
Necro | 7 | 3.98% | |
Wizard | 17 | 9.66% | |
Cleric | 7 | 3.98% | |
Druid | 7 | 3.98% | |
Shaman | 6 | 3.41% | |
Bard | 3 | 1.70% | |
Monk | 13 | 7.39% | |
Ranger | 8 | 4.55% | |
Rogue | 4 | 2.27% | |
Paladin | 4 | 2.27% | |
Shadow Knight | 2 | 1.14% | |
Warrior | 12 | 6.82% | |
Voters: 176. You may not vote on this poll |
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#61
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40 warriors, prebuffed, with reapers and soulfires. Easy.
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#63
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maybe 40 or 50 wizards all with the giant bane spell all land on him he will die
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Zekay 60 Torpor Shaman - <Guild> | ||
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#64
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Quote:
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Zekay 60 Torpor Shaman - <Guild> | |||
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#65
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Another reason I say mage is because they can have like 5 DA's Earring of the frozen skull the DA Ring they get and an idol and theres one other item you get these items and go pull vindi and then have all the mages attack and win win it can be done
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Zekay 60 Torpor Shaman - <Guild> | ||
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#66
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Also don't forget that epic mages can corpse their epics and muzzles of Mardu (summoned haste items). This means that they don't actually need any mana regen if they have a Burnout clickie - VP robe or Velious robes.
They can /duel and make 10 corpses each. Epic pet takes 20 seconds to cast. Add maybe 5 seconds for looting it from a corpse / wiggle room. If we take a very pessimistic average of 1 pet dying every second (pet has 3500 hp and is level 49), we simply need 25 mages casting a new pet as soon as their current one dies. With 10 corpses each, they have 250 epic pets available for Vindi to kill, which will take about 4 minutes (given that pessimistic rate of pet slaughtering of 1 every second). https://www.project1999.com/forums/s...=211310&page=3 Daldaen parsed a 60 water pet vs Statue here at about 45 dps. I think it's safe to assume the epic pet will do at least 60 dps on Vindi (this is pessimistic, again). The 25 mages with 10 corpses each will be able to produce about (25x60) = 1500 dps for 4 minutes, which amounts to at the very least (60 x 4 x 1500) = 360k HP depleted from Vindi. Not sure of his regen but the wiki says Vindi has about 200k HP, so yeah 25 epic mages should be overkill. Who knows, maybe I'm being too pessimistic with the numbers and ~15 epic mages would be enough? Maybe they'd have to corpse more than 10 epics each though. | ||
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#67
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Giant hp regen is non-negligible. Is that 2Ck figure accounting for that, or is there another mountain of hp to negotiate on account of regen?
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#68
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25 epic mages deal 360k damage total over 4 minutes to a mob wiki says has ~200k HP.
I have no idea about his combat HP regen tbh. Out of combat, a mob regens 5% per tick, which means about 1666 hp's / second for Vindi. 25 epic mages would basically keep up with his unaggroed regen. It's probably safe to say that his combat HP regen is lower than his out-of-combat HP regen. I gues there's only one way to know - get a bunch of epic mages on blue to try it. | ||
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#69
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There is reasonable evidence that in classic only 4 pets could attack at once (somewhat up for debate, it was buggy at best), but those mage figures are pretty ridiculous. What mob couldn't they drop??
Also not sure if hate transfer to owner is working properly after pet death. Never played pet class in classic but heard some folks say hate would transfer to owner after pet dies. So an army of chain summoning pet classes would eventually get summoned by mob and get slaughtered. No clue if true. | ||
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#70
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can enchanters even charm anything near vindi?
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