#61
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Very useful, and not as slow as E-mail | |||
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#62
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Redleaf -- Level 19 Druid of Bregan D'Aerth
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#63
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Consider this: from the beginning people were accusing others who used corpse locate wands of using hacks. This means that the people accusing them didn't know that such a method was available to them, which means that the latter players likely were smarter and more talented than the idiots who don't understand how corpse locate works. I don't think that Holocaust are geniuses, but I think that they were among the most skilled players on the server. Does that say much? No. But at least it says that hacks weren't needed for them to achieve what they did. Quote:
I'm not sure how this is really relevant, but I will say that I don't necessarily disagree with what you've argued led to the shittiness of the server. Especially: Quote:
Personally (and at this point people can stop reading because this is just what I would have preferred and not a serious suggestion), I think that faction should have mattered (so that you could train people, run to guards, etc.) and that the main cities should have been Paineel and Erudin, with people choosing which one they started in (maybe with some good team/evil team thing going on). I think this because I think /who all zone should have been off from the beginning which would have required a smaller world, so restricting everything to Odus would have been best. Releasing it in its alpha stages with barely any fixes done would have been okay but recognize that eq is already a kind of frustrating game, so when you expose people to a shitty experience with an eq server for a while they just completely lose interest in it like I did. At this point even if a whole bunch of things were fixed I doubt I'd go back.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||||
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#64
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1.) My play time is mostly used for farming on Mortalquest, so I use the program to quickly farm pegasus cloaks, jboots, and other triggered spawns, it maximizes my output and I don't have to spend a great deal of time in a zone and risk being jumped at 10% mana as I'm kiting quill. 2.) Since I was farming, I was very vulnerable to ganking so the program was useful because it allowed me to detect other cheaters. For example, a level 45 shaman zones into Chardok, and makes a B-line to my location, which allows me to assume he's using the same program to hunt me down since chardok isn't a small zone with common camps he probably wouldn't know where I was by doing a /who. I mean I don't have any proof that other people cheated aside from my own statement, but if I had fraps recording my SEQ screen, I could show you several players not in my guild making moves towards players without ever having a tracker or using any spells. | |||
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#65
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Generally everquest doesn't really require any skill both on p99 and this server. Its a social game, its not like a FPS. What people are mistaking for skill is leveling first and figuring out what to exploit on the server, because there were alot of unbalanced things that you could exploit like the mage epic.
I guess, though, you could say it took some skill to use showeq or macroquest cause I tried installing showeq so I wouldn't get ganked but I couldn't figure out how to get it to run and i'd imagine macroquest is even harder. | ||
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#66
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It was fun while it lasted, for me. But the PvP mechanics on the server are beyond botched. As a wizard using Okiel's Levity (Levitate & DS), I got raped by a necro pet. That's it. Just a pet. For some reason, damage shields break root in PvP (wtf?), and that in addition to channeling of spells being all sorts of whacked out, I couldn't root and get away from one. single. necro. pet. So I raged quit. Not leveling back up to 50. But other than the little broken shit like that, it was pretty fun. Wizard nukes are seriously OP, though.
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