#31
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FE just trained TMO you mean. Good Job! (Alarti)
For those about to die, we shall loot you! | |||
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#32
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- Spawn timers being leaked by staff members with access to the database (this may have happened more than once) - Dupers being unbanned - Some guilds getting far harsher punishments for the same exact incidents that other guilds were given a slap on the wrist for. It makes perfect sense that they don't want to deal with CSR given the horrible track record and the fact that it's always going to be scrutinized, but this is very much a case of 'you made the bed you're sleeping in.' | |||
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#33
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I do think it'd be very beneficial for the server to implement a few pre-agreements regarding some select Velious zones, agreements that everyone could get on board with. I have no doubt that the leadership, and most TMO members would be willing to seriously mull these over.
For example, if you clear X % of PoG, you get first rights on Tunare. Or perhaps the first guild to down Ail The Elder has X number of hours or three attempts on her, whichever is first. Can you AoE the majority of PoG? This might factor into it. Here it might be permissible to set up an automated CSR script that tracks certain factions and announces when a single guild has obtained "rights." It wouldn't be non-classic in the sense that it would save a GM from logging on to rule, it'd have 0 impact on actual gameplay. Sleeper's should be a no-train zone with a single exception: killing more than two warders should be a trainable event. I think we should have a safety margin by leaving an extra warder up at all times. It's just good policy. It also leads to more loot long term from the warders due to a lessened chance that the Sleeper will be woken. I'm saying it now, anyone who wakes the Sleeper for the lulz is a shitbag. I don't care if you're in my guild, it's an asshole move and you know it. This is one of those times where we need to break down the fences of mistrust and watch out as a community. Let's not turn this server into the Stanford Prison Experiment anymore than it already is. ToV-North should be non-trainable. Vulak is given to the first guild to kill X# of dragons. I think there's a VERY strong case to be made for tying all of ToV into a single repop scheme whose timer does not start until all dragons are down. NToV was a dragon crawl on live, and it should be here. Perhaps we could make it so that downing Aaryonnar allows a guild to "Pick" which dragon (or two or three) it tackles next (minus Vulak who is determined by first to reach X kills of dragons past Aary). On live downing Aaryonnar was very often the manner used to settle NToV disputes, and it would actually be fairly classic to use him as some kind of "advantage" granter. Also, if Vulak pops separately, he can easily be 3AM sniped. Without any other dragons up, his summon will be useless. Vindi should not be on a variance, and it'd be nice to see a rule that he cannot be killed more than twice in a row by the same guild. Or make it so that the guild that has 2 kills in a row must wait 2 hours after his next spawn or whatever. Vindi is extremely common, but the BP is always going to be in heavy demand. I think we'd benefit a lot from a rule like that. Also, I'm not sure if it's possible, but I'd love to see the entrance to PoM rehidden, at least for the first few months, as a way to make it "special" again. I think ShowEQ users might be able to see the zoneline? Maybe it could be a secret quest where the NPC teleports you there with the right dialogue? Just a thought. PoM was very special early on, and my server actually had a lower-tier guild get in a good bit before the #1 guild and it was refreshing to say the least.
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Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | ||
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#34
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Or we could, y'know, attempt to emulate classic, remove variance, and CSR accordingly.
Nice ideas though, just what this server needs, more people spinning conjecture on how to make the server enjoyable to the largest number of people/themselves as opposed to actually recreating a classic server. Then again I don't think most people have actually cared about the servers mission statement much in the past 2 years anyway. | ||
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#35
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The internet of today is not the internet of yesterdecade.
Easier to access, more scum, more problems The best point made is Nilbog citing that each server on live had its, say, hundred or so truly competent (I didn't say good) EQ players Almost the entire population here has a pretty good handle on things and isn't starry eyed and lost in the world So you have more people in contested areas. I can't even tell you how rarely we could find a group outsie the guild/raid sect, if ever, that could do SolB efreeti. Most players here are familiar with lulling, debuffing and splitting the mobs leading up that way and you can do it. Now, put all these people together (along with their feelings of entitlement) in non-instanced areas. Surprise! There's bullshit! Again, don't forget. And please correct me if I'm wrong. None of what happened matters in the true grand scheme of things unless you want to brag about being some kind of EQ legend on a server that was heavily undeveloped and for a while did not represent classic EQ very much. It's getting pretty close. Bring your bragging rights to the big show on the finished project server. | ||
Last edited by Nirgon; 07-11-2013 at 01:47 PM..
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#36
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Agreements don't matter here, not unless there's a willingness to see them through - and there isn't. Don't bother. | |||
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#37
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#38
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It's the same in NToV. If training is allowed, NToV will be hellishly difficult, doubly so if the proper proximity aggro changes are put into place. TMO is currently the only guild that might stand a chance at downing a dragon while being trained, and even then it's a VERY iffy proposition if the trainers are half-way competent. These suggestions make it more difficult for TMO to monopolize certain content. If you're not suggesting that my suggestions are self-interested, then please ignore the above. I am unsure of what you mean to say. Quote:
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Velious can be seen as a fresh start, and I think it's entirely possible for the entire server to embrace some rules and agreements before hand.
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | ||||||
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#39
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#40
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